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author | p-mcgowan <mickeymcgowan@shaw.ca> | 2014-12-05 20:24:09 +0100 |
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committer | p-mcgowan <mickeymcgowan@shaw.ca> | 2014-12-05 20:24:09 +0100 |
commit | a8bbd5efe422dd20a6bdcfc18cd0befbfeb93f9d (patch) | |
tree | 8c1fa6af38d8997f0cc935b62362245373b5db86 /src/Mobs/Blaze.cpp | |
parent | reformat (diff) | |
parent | CheckBasicStyle: Check missing braces for control statements. (diff) | |
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Diffstat (limited to 'src/Mobs/Blaze.cpp')
-rw-r--r-- | src/Mobs/Blaze.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp index 16869c79d..1fa9d2c37 100644 --- a/src/Mobs/Blaze.cpp +++ b/src/Mobs/Blaze.cpp @@ -34,7 +34,7 @@ void cBlaze::Attack(float a_Dt) { m_AttackInterval += a_Dt * m_AttackRate; - if (m_Target != nullptr && m_AttackInterval > 3.0) + if ((m_Target != nullptr) && (m_AttackInterval > 3.0)) { // Setting this higher gives us more wiggle room for attackrate Vector3d Speed = GetLookVector() * 20; |