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author | Tycho <work.tycho+git@gmail.com> | 2014-09-17 19:40:10 +0200 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-09-17 19:40:10 +0200 |
commit | 6e7c0e33b5dd6d86d66ac2eb1a07a33652a708fd (patch) | |
tree | 69681d2a6bd1f3572305f7120d9231b394ac9c88 /src/MobSpawner.h | |
parent | IncrementalRedstoneSimulator now has no dependencies on cChunk (diff) | |
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Diffstat (limited to 'src/MobSpawner.h')
-rw-r--r-- | src/MobSpawner.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/MobSpawner.h b/src/MobSpawner.h index f3c56fe2d..6b3a913ec 100644 --- a/src/MobSpawner.h +++ b/src/MobSpawner.h @@ -30,7 +30,7 @@ public : // a_AllowedTypes is the set of types allowed for mobs it will spawn. Empty set // would result in no spawn at all // Allowed mobs thah are not of the right Family will not be include (no warning) - cMobSpawner(cMonster::eFamily MobFamily, const std::set<cMonster::eType> & a_AllowedTypes); + cMobSpawner(cMonster::eFamily MobFamily, const std::set<eMonsterType> & a_AllowedTypes); /// Check if specified block can be a Pack center for this spawner bool CheckPackCenter(BLOCKTYPE a_BlockType); @@ -53,20 +53,20 @@ public : protected : // return true if specified type of mob can spawn on specified block - bool CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, cMonster::eType a_MobType, EMCSBiome a_Biome); + bool CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, eMonsterType a_MobType, EMCSBiome a_Biome); // return a random type that can spawn on specified biome. // returns E_ENTITY_TYPE_DONOTUSE if none is possible - cMonster::eType ChooseMobType(EMCSBiome a_Biome); + eMonsterType ChooseMobType(EMCSBiome a_Biome); // add toAdd inside toAddIn, if toAdd is in m_AllowedTypes - void addIfAllowed(cMonster::eType toAdd, std::set<cMonster::eType> & toAddIn); + void addIfAllowed(eMonsterType toAdd, std::set<eMonsterType> & toAddIn); protected : cMonster::eFamily m_MonsterFamily; - std::set<cMonster::eType> m_AllowedTypes; + std::set<eMonsterType> m_AllowedTypes; bool m_NewPack; - cMonster::eType m_MobType; + eMonsterType m_MobType; std::set<cMonster*> m_Spawned; cFastRandom m_Random; } ; |