diff options
author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-06-30 16:50:15 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-07-14 22:46:30 +0200 |
commit | 8656e149c8820272a882406912790f0075ed5f28 (patch) | |
tree | b4f89f69dfb026f76862046637fd99162a49d3c9 /src/Map.h | |
parent | Merge pull request #2352 from mmdk95/master (diff) | |
download | cuberite-8656e149c8820272a882406912790f0075ed5f28.tar cuberite-8656e149c8820272a882406912790f0075ed5f28.tar.gz cuberite-8656e149c8820272a882406912790f0075ed5f28.tar.bz2 cuberite-8656e149c8820272a882406912790f0075ed5f28.tar.lz cuberite-8656e149c8820272a882406912790f0075ed5f28.tar.xz cuberite-8656e149c8820272a882406912790f0075ed5f28.tar.zst cuberite-8656e149c8820272a882406912790f0075ed5f28.zip |
Diffstat (limited to 'src/Map.h')
-rw-r--r-- | src/Map.h | 97 |
1 files changed, 25 insertions, 72 deletions
@@ -22,6 +22,7 @@ class cClientHandle; class cWorld; class cPlayer; +class cItemFrame; class cMap; @@ -35,11 +36,11 @@ A map decorator represents an object drawn on the map that can move freely. Excluding manually placed decorators, decorators are automatically managed (allocated and freed) by their parent cMap instance. */ -class cMapDecorator +struct cMapDecorator { public: - enum eType + enum class eType { E_TYPE_PLAYER = 0x00, E_TYPE_ITEM_FRAME = 0x01, @@ -48,45 +49,34 @@ public: E_TYPE_PLAYER_OUTSIDE = 0x06 }; + cMapDecorator(eType a_Type, unsigned int a_X, unsigned int a_Z, int a_Rot) : + m_Type(a_Type), + m_PixelX(a_X), + m_PixelZ(a_Z), + m_Rot(a_Rot) + { + } public: - /** Constructs a map decorator fixed at the specified pixel coordinates. (DEBUG) */ - cMapDecorator(cMap * a_Map, eType a_Type, int a_X, int a_Z, int a_Rot); - - /** Constructs a map decorator that tracks a player. */ - cMapDecorator(cMap * a_Map, cPlayer * a_Player); - - /** Updates the decorator. */ - void Update(void); - unsigned int GetPixelX(void) const { return m_PixelX; } unsigned int GetPixelZ(void) const { return m_PixelZ; } - unsigned int GetRot(void) const { return m_Rot; } + int GetRot(void) const { return m_Rot; } eType GetType(void) const { return m_Type; } - cPlayer * GetPlayer(void) { return m_Player; } - - -protected: - - cMap * m_Map; +private: eType m_Type; unsigned int m_PixelX; unsigned int m_PixelZ; - unsigned int m_Rot; - - cPlayer * m_Player; + int m_Rot; }; -typedef std::list<cMapDecorator> cMapDecoratorList; - @@ -102,6 +92,7 @@ public: { E_BASE_COLOR_TRANSPARENT = 0, /* Air */ E_BASE_COLOR_LIGHT_GREEN = 4, /* Grass */ + E_BASE_COLOR_LIGHT_BLUE = 5, E_BASE_COLOR_LIGHT_BROWN = 8, /* Sand */ E_BASE_COLOR_GRAY_1 = 12, /* Cloth */ E_BASE_COLOR_RED = 16, /* TNT */ @@ -121,9 +112,8 @@ public: // tolua_end typedef std::vector<ColorID> cColorList; - - -public: + typedef std::vector<cClientHandle *> cMapClientList; + typedef std::vector<cMapDecorator> cMapDecoratorList; /** Construct an empty map. */ cMap(unsigned int a_ID, cWorld * a_World); @@ -131,8 +121,9 @@ public: /** Construct an empty map at the specified coordinates. */ cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, unsigned int a_Scale = 3); - /** Send this map to the specified client. WARNING: Slow */ - void SendTo(cClientHandle & a_Client); + /** Sends a map update to all registered clients + Clears the list holding registered clients and decorators */ + void Tick(); /** Update a circular region with the specified radius and center (in pixels). */ void UpdateRadius(int a_PixelX, int a_PixelZ, unsigned int a_Radius); @@ -145,14 +136,11 @@ public: // tolua_begin - /** Erase pixel data */ - void EraseData(void); - void Resize(unsigned int a_Width, unsigned int a_Height); void SetPosition(int a_CenterX, int a_CenterZ); - void SetScale(unsigned int a_Scale); + void SetScale(unsigned int a_Scale) { m_Scale = a_Scale; } bool SetPixel(unsigned int a_X, unsigned int a_Z, ColorID a_Data); @@ -180,7 +168,9 @@ public: // tolua_end - size_t GetNumDecorators(void) const; + const cMapDecorator CreateDecorator(const cEntity * a_TrackedEntity); + + const cMapDecoratorList GetDecorators(void) const { return m_Decorators; } const cColorList & GetData(void) const { return m_Data; } @@ -195,48 +185,11 @@ public: } -protected: - - /** Encapsulates the state of a map client. - In order to enhance performace, maps are streamed column-by-column to each client. - This structure stores the state of the stream. - */ - struct cMapClient - { - cClientHandle * m_Handle; - - /** Whether the map scale was modified and needs to be resent. */ - bool m_SendInfo; - - /** Ticks since last decorator update. */ - unsigned int m_NextDecoratorUpdate; - - /** Number of pixel data updates. */ - Int64 m_DataUpdate; - - Int64 m_LastUpdate; - }; - - typedef std::list<cMapClient> cMapClientList; - - private: - /** Update the associated decorators. */ - void UpdateDecorators(void); - /** Update the specified pixel. */ bool UpdatePixel(unsigned int a_X, unsigned int a_Z); - /** Add a new map client. */ - void AddPlayer(cPlayer * a_Player, Int64 a_WorldAge); - - /** Remove inactive or invalid clients. */ - void RemoveInactiveClients(Int64 a_WorldAge); - - /** Send next update packet to the specified client. */ - void StreamNext(cMapClient & a_Client); - unsigned int m_ID; unsigned int m_Width; @@ -253,9 +206,9 @@ private: cWorld * m_World; - cMapDecoratorList m_Decorators; + cMapClientList m_ClientsInCurrentTick; - cMapClientList m_Clients; + cMapDecoratorList m_Decorators; AString m_Name; |