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author | Mattes D <github@xoft.cz> | 2016-08-19 14:09:10 +0200 |
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committer | Mattes D <github@xoft.cz> | 2016-08-19 14:09:10 +0200 |
commit | 7549f468b396325be0094495a80cb5f4ec3efdf0 (patch) | |
tree | 4bf43680b38b96c1286f5aed5c4dba73f078b857 /src/Items | |
parent | Removed Decoda project files, no longer used. (#3320) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemBoat.h | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index de16c70dc..5f7f91b57 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -73,19 +73,22 @@ public: return false; } - double x = Callbacks.m_Pos.x; - double y = Callbacks.m_Pos.y; - double z = Callbacks.m_Pos.z; + auto x = Callbacks.m_Pos.x; + auto y = Callbacks.m_Pos.y; + auto z = Callbacks.m_Pos.z; + auto bx = FloorC(x); + auto by = FloorC(y); + auto bz = FloorC(z); // Verify that block type for spawn point is water - BLOCKTYPE SpawnBlock = a_World->GetBlock(x, y, z); + BLOCKTYPE SpawnBlock = a_World->GetBlock(bx, by, bz); if (!IsBlockWater(SpawnBlock)) { return false; } // Block above must be air to spawn a boat (prevents spawning a boat underwater) - BLOCKTYPE BlockAbove = a_World->GetBlock(x, y + 1, z); + BLOCKTYPE BlockAbove = a_World->GetBlock(bx, by + 1, bz); if (BlockAbove != E_BLOCK_AIR) { return false; |