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author | Mat <mail@mathias.is> | 2020-03-22 16:33:36 +0100 |
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committer | GitHub <noreply@github.com> | 2020-03-22 16:33:36 +0100 |
commit | c968f1f7da722eddb291c8ef474f1e0394621911 (patch) | |
tree | 74dbb39578e20e5b3ac9aa648bf093ab4ecf490d /src/Items/ItemLighter.h | |
parent | Fix invalid explosion damage (#4529) (diff) | |
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Diffstat (limited to 'src/Items/ItemLighter.h')
-rw-r--r-- | src/Items/ItemLighter.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/Items/ItemLighter.h b/src/Items/ItemLighter.h index 5255e17f0..241e0511e 100644 --- a/src/Items/ItemLighter.h +++ b/src/Items/ItemLighter.h @@ -56,7 +56,6 @@ public: case E_BLOCK_TNT: { // Activate the TNT: - a_World->BroadcastSoundEffect("entity.tnt.primed", Vector3d(a_BlockX, a_BlockY, a_BlockZ), 1.0f, 1.0f); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); a_World->SpawnPrimedTNT({a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5}); // 80 ticks to boom break; |