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author | Spongecade <spongecade.129@gmail.com> | 2023-09-27 20:07:42 +0200 |
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committer | GitHub <noreply@github.com> | 2023-09-27 20:07:42 +0200 |
commit | ebeb164d2be6754908a9c562850e585f18f70b88 (patch) | |
tree | f0396dc592063fab48a622049ac43e35a8bc9f66 /src/Items/ItemDye.h | |
parent | Only enable werror for debug (#5501) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemDye.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemDye.h b/src/Items/ItemDye.h index e6beca084..636a1b477 100644 --- a/src/Items/ItemDye.h +++ b/src/Items/ItemDye.h @@ -88,7 +88,7 @@ public: /** Attempts to use the bonemeal on the plant at the specified (absolute) position. - The effect of fertilization depends on the plant: https://minecraft.gamepedia.com/Bone_Meal#Fertilizer + The effect of fertilization depends on the plant: https://minecraft.wiki/w/Bone_Meal#Fertilizer - grow a few stages - grow 1 stage with a chance - drop pickups without destroying the plant @@ -270,7 +270,7 @@ public: a_World.BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, a_Position, 0); } - /** Grows a biome-dependent flower according to https://minecraft.gamepedia.com/Flower#Flower_biomes */ + /** Grows a biome-dependent flower according to https://minecraft.wiki/w/Flower#Flower_biomes */ static void GrowFlower(cWorld & a_World, const Vector3i a_Position) { auto & Random = GetRandomProvider(); |