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author | archshift <admin@archshift.com> | 2014-07-29 22:04:00 +0200 |
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committer | archshift <admin@archshift.com> | 2014-07-29 22:04:00 +0200 |
commit | a9b597087b56b4526a3f6447789ba141568575a1 (patch) | |
tree | a08542d77b5668a25ca5e00492577ed6f4d61a9a /src/ItemGrid.cpp | |
parent | Spacing fixes and a few more BLOCK_META constants. (diff) | |
parent | Slight cleanup after portals (diff) | |
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Diffstat (limited to 'src/ItemGrid.cpp')
-rw-r--r-- | src/ItemGrid.cpp | 40 |
1 files changed, 37 insertions, 3 deletions
diff --git a/src/ItemGrid.cpp b/src/ItemGrid.cpp index 34a267bab..2344dc0a5 100644 --- a/src/ItemGrid.cpp +++ b/src/ItemGrid.cpp @@ -28,6 +28,7 @@ cItemGrid::cItemGrid(int a_Width, int a_Height) : cItemGrid::~cItemGrid() { delete[] m_Slots; + m_Slots = NULL; } @@ -268,7 +269,7 @@ int cItemGrid::AddItemToSlot(const cItem & a_ItemStack, int a_Slot, int a_Num, i int cItemGrid::AddItem(cItem & a_ItemStack, bool a_AllowNewStacks, int a_PrioritarySlot) { int NumLeft = a_ItemStack.m_ItemCount; - int MaxStack = ItemHandler(a_ItemStack.m_ItemType)->GetMaxStackSize(); + int MaxStack = a_ItemStack.GetMaxStackSize(); // Try prioritarySlot first: if ( @@ -283,7 +284,7 @@ int cItemGrid::AddItem(cItem & a_ItemStack, bool a_AllowNewStacks, int a_Priorit } // Scan existing stacks: - for (int i = m_NumSlots - 1; i >= 0; i--) + for (int i = 0; i < m_NumSlots; i++) { if (m_Slots[i].IsEqual(a_ItemStack)) { @@ -301,7 +302,7 @@ int cItemGrid::AddItem(cItem & a_ItemStack, bool a_AllowNewStacks, int a_Priorit return (a_ItemStack.m_ItemCount - NumLeft); } - for (int i = m_NumSlots - 1; i >= 0; i--) + for (int i = 0; i < m_NumSlots; i++) { if (m_Slots[i].IsEmpty()) { @@ -344,6 +345,39 @@ int cItemGrid::AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks, int a_P +int cItemGrid::RemoveItem(const cItem & a_ItemStack) +{ + int NumLeft = a_ItemStack.m_ItemCount; + + for (int i = 0; i < m_NumSlots; i++) + { + if (NumLeft <= 0) + { + break; + } + + if (m_Slots[i].IsEqual(a_ItemStack)) + { + int NumToRemove = std::min(NumLeft, (int)m_Slots[i].m_ItemCount); + NumLeft -= NumToRemove; + m_Slots[i].m_ItemCount -= NumToRemove; + + if (m_Slots[i].m_ItemCount <= 0) + { + m_Slots[i].Empty(); + } + + TriggerListeners(i); + } + } + + return (a_ItemStack.m_ItemCount - NumLeft); +} + + + + + int cItemGrid::ChangeSlotCount(int a_SlotNum, int a_AddToCount) { if ((a_SlotNum < 0) || (a_SlotNum >= m_NumSlots)) |