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author | Alexander Harkness <bearbin@gmail.com> | 2015-05-19 19:43:19 +0200 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2015-05-19 19:43:19 +0200 |
commit | cbb425f027a7b51c4aed5d3399b26cf325c4c8ce (patch) | |
tree | 6a35f2c9c44b7d3d5142635178bf1ec9ca5e428c /src/Inventory.cpp | |
parent | Updated Core. (diff) | |
parent | Merge pull request #2057 from Seadragon91/master (diff) | |
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Diffstat (limited to 'src/Inventory.cpp')
-rw-r--r-- | src/Inventory.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Inventory.cpp b/src/Inventory.cpp index fba6f4aea..c595da5b0 100644 --- a/src/Inventory.cpp +++ b/src/Inventory.cpp @@ -499,7 +499,7 @@ int cInventory::ArmorSlotNumToEntityEquipmentID(short a_ArmorSlotNum) #if 0 -bool cInventory::AddToBar( cItem & a_Item, const int a_Offset, const int a_Size, bool* a_bChangedSlots, int a_Mode /* = 0 */) +bool cInventory::AddToBar(cItem & a_Item, const int a_Offset, const int a_Size, bool * a_bChangedSlots, int a_Mode /* = 0 */) { // Fill already present stacks if (a_Mode < 2) |