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authorSTRWarrior <niels.breuker@hotmail.nl>2014-07-21 16:01:16 +0200
committerSTRWarrior <niels.breuker@hotmail.nl>2014-07-21 16:01:16 +0200
commitce956bcdf276daa288c35d702885bba90f6ce283 (patch)
tree9a55264a9e4be2dbc88029c50d2a47159951db9a /src/Generating
parentFixed indentation (diff)
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Diffstat (limited to 'src/Generating')
-rw-r--r--src/Generating/FinishGen.cpp54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp
index b332c4f9b..26149f363 100644
--- a/src/Generating/FinishGen.cpp
+++ b/src/Generating/FinishGen.cpp
@@ -178,36 +178,36 @@ void cFinishGenTallGrass::GenFinish(cChunkDesc & a_ChunkDesc)
continue;
}
- for (int y = a_ChunkDesc.GetHeight(x, z) + 1; y >= 1; y--)
+ // Get the top block + 1. This is the place where the grass would finaly be placed.
+ int y = a_ChunkDesc.GetHeight(x, z) + 1;
+
+ // Check if long grass can be placed.
+ if (
+ (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR) ||
+ ((a_ChunkDesc.GetBlockType(x, y - 1, z) != E_BLOCK_GRASS) && (a_ChunkDesc.GetBlockType(x, y - 1, z) != E_BLOCK_DIRT))
+ )
{
- // Check if long grass can be placed.
- if (
- (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR) ||
- ((a_ChunkDesc.GetBlockType(x, y - 1, z) != E_BLOCK_GRASS) && (a_ChunkDesc.GetBlockType(x, y - 1, z) != E_BLOCK_DIRT))
- )
- {
- continue;
- }
+ continue;
+ }
- // Choose what long grass meta we should use.
- int GrassType = m_Noise.IntNoise2DInt(xx * 50, zz * 50) / 7 % 100;
- if (GrassType < 60)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_TALL_GRASS, 1);
- }
- else if (GrassType < 90)
- {
- a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_TALL_GRASS, 2);
- }
- else
+ // Choose what long grass meta we should use.
+ int GrassType = m_Noise.IntNoise2DInt(xx * 50, zz * 50) / 7 % 100;
+ if (GrassType < 60)
+ {
+ a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_TALL_GRASS, 1);
+ }
+ else if (GrassType < 90)
+ {
+ a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_TALL_GRASS, 2);
+ }
+ else
+ {
+ // If double long grass we have to choose what type we should use.
+ if (a_ChunkDesc.GetBlockType(x, y + 1, z) == E_BLOCK_AIR)
{
- // If double long grass we have to choose what type we should use.
- if (a_ChunkDesc.GetBlockType(x, y + 1, z) == E_BLOCK_AIR)
- {
- NIBBLETYPE Meta = (m_Noise.IntNoise2DInt(xx * 100, zz * 100) / 7 % 100) > 25 ? 2 : 3;
- a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_BIG_FLOWER, Meta);
- a_ChunkDesc.SetBlockTypeMeta(x, y + 1, z, E_BLOCK_BIG_FLOWER, 8);
- }
+ NIBBLETYPE Meta = (m_Noise.IntNoise2DInt(xx * 100, zz * 100) / 7 % 100) > 25 ? 2 : 3;
+ a_ChunkDesc.SetBlockTypeMeta(x, y, z, E_BLOCK_BIG_FLOWER, Meta);
+ a_ChunkDesc.SetBlockTypeMeta(x, y + 1, z, E_BLOCK_BIG_FLOWER, 8);
}
}
}