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authormadmaxoft <github@xoft.cz>2014-01-07 14:24:25 +0100
committermadmaxoft <github@xoft.cz>2014-01-07 14:24:25 +0100
commit934b90c121def4f6f9a7c919727cadeeca49981f (patch)
tree8ca75ec9f6f0bb3a937657e863375ac8920fc66e /src/Generating
parentAdded Base64Encode(). (diff)
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Diffstat (limited to '')
-rw-r--r--src/Generating/Caves.cpp8
-rw-r--r--src/Generating/DistortedHeightmap.cpp3
-rw-r--r--src/Generating/FinishGen.cpp2
3 files changed, 7 insertions, 6 deletions
diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp
index df45bb4c2..c94113f5c 100644
--- a/src/Generating/Caves.cpp
+++ b/src/Generating/Caves.cpp
@@ -285,7 +285,7 @@ bool cCaveTunnel::RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints &
void cCaveTunnel::Smooth(void)
{
cCaveDefPoints Pts;
- while (true)
+ for (;;)
{
if (!RefineDefPoints(m_Points, Pts))
{
@@ -331,7 +331,7 @@ void cCaveTunnel::FinishLinear(void)
int yd = dy - dx / 2;
int zd = dz - dx / 2;
- while (true)
+ for (;;)
{
m_Points.push_back(cCaveDefPoint(PrevX, PrevY, PrevZ, R));
@@ -363,7 +363,7 @@ void cCaveTunnel::FinishLinear(void)
int xd = dx - dy / 2;
int zd = dz - dy / 2;
- while (true)
+ for (;;)
{
m_Points.push_back(cCaveDefPoint(PrevX, PrevY, PrevZ, R));
@@ -397,7 +397,7 @@ void cCaveTunnel::FinishLinear(void)
int xd = dx - dz / 2;
int yd = dy - dz / 2;
- while (true)
+ for (;;)
{
m_Points.push_back(cCaveDefPoint(PrevX, PrevY, PrevZ, R));
diff --git a/src/Generating/DistortedHeightmap.cpp b/src/Generating/DistortedHeightmap.cpp
index 15e352e30..eb9fe92ba 100644
--- a/src/Generating/DistortedHeightmap.cpp
+++ b/src/Generating/DistortedHeightmap.cpp
@@ -774,10 +774,11 @@ void cDistortedHeightmap::ComposeColumn(cChunkDesc & a_ChunkDesc, int a_RelX, in
return;
}
default:
+ {
ASSERT(!"Unhandled biome");
return;
+ }
} // switch (Biome)
- ASSERT(!"Unexpected fallthrough");
}
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp
index 866551e8a..145fe22e0 100644
--- a/src/Generating/FinishGen.cpp
+++ b/src/Generating/FinishGen.cpp
@@ -528,7 +528,7 @@ cFinishGenFluidSprings::cFinishGenFluidSprings(int a_Seed, BLOCKTYPE a_Fluid, cI
bool IsWater = (a_Fluid == E_BLOCK_WATER);
AString SectionName = IsWater ? "WaterSprings" : "LavaSprings";
AString DefaultHeightDistribution;
- int DefaultChance;
+ int DefaultChance = 0;
switch (a_World.GetDimension())
{
case dimNether: