diff options
author | Mattes D <github@xoft.cz> | 2019-09-08 15:40:12 +0200 |
---|---|---|
committer | Mattes D <github@xoft.cz> | 2019-09-08 20:21:49 +0200 |
commit | 5f4df3e87dc43bb9cbf19ea1e15d73ee0b5d1755 (patch) | |
tree | 7b633e2b29ae816dcc6a56c4d1c083518db7da04 /src/Generating/VerticalStrategy.cpp | |
parent | BiomeGen: Changed to use cChunkCoords params. (diff) | |
download | cuberite-5f4df3e87dc43bb9cbf19ea1e15d73ee0b5d1755.tar cuberite-5f4df3e87dc43bb9cbf19ea1e15d73ee0b5d1755.tar.gz cuberite-5f4df3e87dc43bb9cbf19ea1e15d73ee0b5d1755.tar.bz2 cuberite-5f4df3e87dc43bb9cbf19ea1e15d73ee0b5d1755.tar.lz cuberite-5f4df3e87dc43bb9cbf19ea1e15d73ee0b5d1755.tar.xz cuberite-5f4df3e87dc43bb9cbf19ea1e15d73ee0b5d1755.tar.zst cuberite-5f4df3e87dc43bb9cbf19ea1e15d73ee0b5d1755.zip |
Diffstat (limited to 'src/Generating/VerticalStrategy.cpp')
-rw-r--r-- | src/Generating/VerticalStrategy.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Generating/VerticalStrategy.cpp b/src/Generating/VerticalStrategy.cpp index fa85a05d7..6ca7cec9d 100644 --- a/src/Generating/VerticalStrategy.cpp +++ b/src/Generating/VerticalStrategy.cpp @@ -190,7 +190,7 @@ public: int ChunkX, ChunkZ; cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ); cChunkDef::HeightMap HeightMap; - m_HeightGen->GenHeightMap(ChunkX, ChunkZ, HeightMap); + m_HeightGen->GenHeightMap({ChunkX, ChunkZ}, HeightMap); cNoise noise(m_Seed); int rel = m_MinRelHeight + (noise.IntNoise2DInt(a_BlockX, a_BlockZ) / 7) % m_RelHeightRange + 1; return cChunkDef::GetHeight(HeightMap, a_BlockX - ChunkX * cChunkDef::Width, a_BlockZ - ChunkZ * cChunkDef::Width) + rel; @@ -244,7 +244,7 @@ public: int ChunkX, ChunkZ; cChunkDef::BlockToChunk(a_BlockX, a_BlockZ, ChunkX, ChunkZ); cChunkDef::HeightMap HeightMap; - m_HeightGen->GenHeightMap(ChunkX, ChunkZ, HeightMap); + m_HeightGen->GenHeightMap({ChunkX, ChunkZ}, HeightMap); int terrainHeight = static_cast<int>(cChunkDef::GetHeight(HeightMap, a_BlockX - ChunkX * cChunkDef::Width, a_BlockZ - ChunkZ * cChunkDef::Width)); terrainHeight = std::max(1 + terrainHeight, m_SeaLevel); cNoise noise(m_Seed); |