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authorJulian Laubstein <julianlaubstein@yahoo.de>2015-07-31 19:26:33 +0200
committerJulian Laubstein <julianlaubstein@yahoo.de>2015-07-31 19:26:33 +0200
commitd19cde93fa3344f318fb0d4ffbf5bb0397a51a75 (patch)
treeb5ee221d8a8e63c7d3b7868da1db19bf717a6ffd /src/Generating/Trees.h
parentMerge pull request #2400 from cuberite/OffloadBadChunks (diff)
parentUnified the doxy-comment format. (diff)
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-rw-r--r--src/Generating/Trees.h38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/Generating/Trees.h b/src/Generating/Trees.h
index b0363e050..5b5a20b34 100644
--- a/src/Generating/Trees.h
+++ b/src/Generating/Trees.h
@@ -52,61 +52,61 @@ class cWorld;
-/// Generates an image of a tree at the specified coords (lowest trunk block) in the specified biome
+/** Generates an image of a tree at the specified coords (lowest trunk block) in the specified biome */
void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, EMCSBiome a_Biome, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a random apple tree
+/** Generates an image of a random apple tree */
void GetAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a small (nonbranching) apple tree
+/** Generates an image of a small (nonbranching) apple tree */
void GetSmallAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a large (branching) apple tree
+/** Generates an image of a large (branching) apple tree */
void GetLargeAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates a branch for a large apple tree
+/** Generates a branch for a large apple tree */
void GetLargeAppleTreeBranch(int a_BlockX, int a_BlockY, int a_BlockZ, int a_BranchLength, Vector3d a_StartDirection, Vector3d a_Direction, int a_TreeHeight, cNoise & a_Noise, sSetBlockVector & a_LogBlocks);
-/// Returns the meta for a log from the given direction
+/** Returns the meta for a log from the given direction */
NIBBLETYPE GetLogMetaFromDirection(NIBBLETYPE a_BlockMeta, Vector3d a_Direction);
-/// Generates an image of a random birch tree
+/** Generates an image of a random birch tree */
void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a random acacia tree
+/** Generates an image of a random acacia tree */
void GetAcaciaTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a random darkoak tree
+/** Generates an image of a random darkoak tree */
void GetDarkoakTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a random large birch tree
+/** Generates an image of a random large birch tree */
void GetTallBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a random conifer tree
+/** Generates an image of a random conifer tree */
void GetConiferTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a random spruce (short conifer, two layers of leaves)
+/** Generates an image of a random spruce (short conifer, two layers of leaves) */
void GetSpruceTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a random pine (tall conifer, little leaves at top)
+/** Generates an image of a random pine (tall conifer, little leaves at top) */
void GetPineTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a random swampland tree
+/** Generates an image of a random swampland tree */
void GetSwampTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a random apple bush (for jungles)
+/** Generates an image of a random apple bush (for jungles) */
void GetAppleBushImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a random jungle tree
+/** Generates an image of a random jungle tree */
void GetJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks, bool a_Large);
-/// Generates an image of a large jungle tree (2x2 trunk)
+/** Generates an image of a large jungle tree (2x2 trunk) */
void GetLargeJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Generates an image of a small jungle tree (1x1 trunk)
+/** Generates an image of a small jungle tree (1x1 trunk) */
void GetSmallJungleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
-/// Moves the x and z coordinants to the north-west corner of a 2x2 of saplings. Returns true if a 2x2 was found, otherwise it returns false
+/** Moves the x and z coordinants to the north-west corner of a 2x2 of saplings. Returns true if a 2x2 was found, otherwise it returns false */
bool GetLargeTreeAdjustment(cWorld & a_World, int & a_X, int & a_Y, int & a_Z, NIBBLETYPE a_Meta);