diff options
author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-06-21 23:14:23 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-06-21 23:14:23 +0200 |
commit | 7615ed90c020b88db52b0b094f00cd028e326b5a (patch) | |
tree | ca7f647e77195a6346a2333f3d9fe5292cd2ed40 /src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp | |
parent | Fixed invalid iterators (diff) | |
parent | Merge branch 'master' of https://github.com/mc-server/MCServer (diff) | |
download | cuberite-7615ed90c020b88db52b0b094f00cd028e326b5a.tar cuberite-7615ed90c020b88db52b0b094f00cd028e326b5a.tar.gz cuberite-7615ed90c020b88db52b0b094f00cd028e326b5a.tar.bz2 cuberite-7615ed90c020b88db52b0b094f00cd028e326b5a.tar.lz cuberite-7615ed90c020b88db52b0b094f00cd028e326b5a.tar.xz cuberite-7615ed90c020b88db52b0b094f00cd028e326b5a.tar.zst cuberite-7615ed90c020b88db52b0b094f00cd028e326b5a.zip |
Diffstat (limited to 'src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp')
-rw-r--r-- | src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp | 833 |
1 files changed, 472 insertions, 361 deletions
diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp index 4f0efdcc6..44e947952 100644 --- a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp +++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp @@ -20,18 +20,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 32, ID 173, created by Aloe_vera { // Size: - 12, 5, 10, // SizeX = 12, SizeY = 5, SizeZ = 10 + 12, 6, 10, // SizeX = 12, SizeY = 6, SizeZ = 10 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 11, 4, 9, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 12, 5, 10, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 2\n" /* sandstonestairs */ - "b:128: 1\n" /* sandstonestairs */ - "c:128: 0\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e:128: 3\n" /* sandstonestairs */ "f:171:15\n" /* carpet */ "g: 64: 6\n" /* wooddoorblock */ @@ -54,35 +54,49 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Level 0 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "aaaaaab....." - /* 1 */ "cdddddddddd." - /* 2 */ "cdddddddddd." - /* 3 */ "cdddddddddd." - /* 4 */ "cdddddddddd." - /* 5 */ "edddddddddd." - /* 6 */ ".dddddddddd." - /* 7 */ ".dddddddddd." - /* 8 */ ".dddddddddd." - /* 9 */ "............" + /* 0 */ "aaaaaaammmmm" + /* 1 */ "aaaaaaaaaaam" + /* 2 */ "aaaaaaaaaaam" + /* 3 */ "aaaaaaaaaaam" + /* 4 */ "aaaaaaaaaaam" + /* 5 */ "aaaaaaaaaaam" + /* 6 */ "maaaaaaaaaam" + /* 7 */ "maaaaaaaaaam" + /* 8 */ "maaaaaaaaaam" + /* 9 */ "mmmmmmmmmmmm" // Level 1 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ ".d....ddddd." - /* 2 */ "......dfffd." - /* 3 */ "......ghfhd." - /* 4 */ "......diiid." - /* 5 */ ".d....dhfhd." - /* 6 */ ".djddjdfffd." - /* 7 */ ".ddkkddl..d." - /* 8 */ ".dddddddddd." + /* 0 */ "bcccccd....." + /* 1 */ "baaaaaaaaaa." + /* 2 */ "baaaaaaaaaa." + /* 3 */ "baaaaaaaaaa." + /* 4 */ "baaaaaaaaaa." + /* 5 */ "eaaaaaaaaaa." + /* 6 */ ".aaaaaaaaaa." + /* 7 */ ".aaaaaaaaaa." + /* 8 */ ".aaaaaaaaaa." /* 9 */ "............" // Level 2 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" + /* 1 */ ".a....aaaaa." + /* 2 */ "......afffa." + /* 3 */ "......ghfha." + /* 4 */ "......aiiia." + /* 5 */ ".a....ahfha." + /* 6 */ ".ajaajafffa." + /* 7 */ ".aakkaal..a." + /* 8 */ ".aaaaaaaaaa." + /* 9 */ "............" + + // Level 3 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" /* 1 */ ".n....nn.nn." /* 2 */ "......n...n." /* 3 */ "......o...n." @@ -93,36 +107,36 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 8 */ ".nnn.nnn.nn." /* 9 */ "............" - // Level 3 + // Level 4 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" - /* 1 */ ".d....ddddd." - /* 2 */ "......d...d." - /* 3 */ "......d...d." - /* 4 */ "......dp..d." - /* 5 */ ".d....d...d." - /* 6 */ ".dqqqqd...d." - /* 7 */ ".d....d...d." - /* 8 */ ".dddddddddd." + /* 1 */ ".a....aaaaa." + /* 2 */ "......a...a." + /* 3 */ "......a...a." + /* 4 */ "......ap..a." + /* 5 */ ".a....a...a." + /* 6 */ ".aqqqqa...a." + /* 7 */ ".a....a...a." + /* 8 */ ".aaaaaaaaaa." /* 9 */ "............" - // Level 4 + // Level 5 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "rsssssssssss" - /* 1 */ "rddddddddddt" - /* 2 */ "rddddddddddt" - /* 3 */ "rddddddddddt" - /* 4 */ "rddddddddddt" - /* 5 */ "rddddddddddt" - /* 6 */ "rddddddddddt" - /* 7 */ "rddddddddddt" - /* 8 */ "rddddddddddt" + /* 1 */ "raaaaaaaaaat" + /* 2 */ "raaaaaaaaaat" + /* 3 */ "raaaaaaaaaat" + /* 4 */ "raaaaaaaaaat" + /* 5 */ "raaaaaaaaaat" + /* 6 */ "raaaaaaaaaat" + /* 7 */ "raaaaaaaaaat" + /* 8 */ "raaaaaaaaaat" /* 9 */ "uuuuuuuuuuut", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -153,18 +167,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 31, ID 172, created by Aloe_vera { // Size: - 13, 5, 9, // SizeX = 13, SizeY = 5, SizeZ = 9 + 13, 6, 9, // SizeX = 13, SizeY = 6, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 12, 4, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 13, 5, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171: 0\n" /* carpet */ "g:171:15\n" /* carpet */ @@ -185,33 +199,46 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Level 0 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "..abc........" - /* 1 */ ".ddddddddddd." - /* 2 */ ".ddddddddddd." - /* 3 */ ".ddddddddddd." - /* 4 */ ".ddddddddddd." - /* 5 */ ".ddddddddddd." - /* 6 */ ".ddddddddddd." - /* 7 */ ".ddddddddddd." - /* 8 */ "............." + /* 0 */ "mmaaammmmmmmm" + /* 1 */ "maaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaam" + /* 6 */ "maaaaaaaaaaam" + /* 7 */ "maaaaaaaaaaam" + /* 8 */ "mmmmmmmmmmmmm" // Level 1 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "............." - /* 1 */ ".ddedddddddd." - /* 2 */ ".dffgggggffd." - /* 3 */ ".dfghhhhhgfd." - /* 4 */ ".dfghfffhgfd." - /* 5 */ ".dfghhhhhgfd." - /* 6 */ ".dffgggggffd." - /* 7 */ ".ddddddddddd." + /* 0 */ "..bcd........" + /* 1 */ ".aaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaa." + /* 6 */ ".aaaaaaaaaaa." + /* 7 */ ".aaaaaaaaaaa." /* 8 */ "............." // Level 2 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." + /* 1 */ ".aaeaaaaaaaa." + /* 2 */ ".affgggggffa." + /* 3 */ ".afghhhhhgfa." + /* 4 */ ".afghfffhgfa." + /* 5 */ ".afghhhhhgfa." + /* 6 */ ".affgggggffa." + /* 7 */ ".aaaaaaaaaaa." + /* 8 */ "............." + + // Level 3 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." /* 1 */ ".iiji.iii.ii." /* 2 */ ".i.........i." /* 3 */ ".i.........i." @@ -221,34 +248,34 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 7 */ ".ii.ii.ii.ii." /* 8 */ "............." - // Level 3 + // Level 4 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." - /* 1 */ ".ddddddddddd." - /* 2 */ ".d..k..k...d." - /* 3 */ ".d.........d." - /* 4 */ ".dl.......nd." - /* 5 */ ".d.........d." - /* 6 */ ".d....o....d." - /* 7 */ ".ddddddddddd." + /* 1 */ ".aaaaaaaaaaa." + /* 2 */ ".a..k..k...a." + /* 3 */ ".a.........a." + /* 4 */ ".al.......na." + /* 5 */ ".a.........a." + /* 6 */ ".a....o....a." + /* 7 */ ".aaaaaaaaaaa." /* 8 */ "............." - // Level 4 + // Level 5 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "pqqqqqqqqqqqq" - /* 1 */ "pdddddddddddr" - /* 2 */ "pdddddddddddr" - /* 3 */ "pdddddddddddr" - /* 4 */ "pdddddddddddr" - /* 5 */ "pdddddddddddr" - /* 6 */ "pdddddddddddr" - /* 7 */ "pdddddddddddr" + /* 1 */ "paaaaaaaaaaar" + /* 2 */ "paaaaaaaaaaar" + /* 3 */ "paaaaaaaaaaar" + /* 4 */ "paaaaaaaaaaar" + /* 5 */ "paaaaaaaaaaar" + /* 6 */ "paaaaaaaaaaar" + /* 7 */ "paaaaaaaaaaar" /* 8 */ "ssssssssssssr", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -279,18 +306,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 25, ID 166, created by Aloe_vera { // Size: - 7, 5, 6, // SizeX = 7, SizeY = 5, SizeZ = 6 + 7, 6, 6, // SizeX = 7, SizeY = 6, SizeZ = 6 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 4, 5, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 7, 5, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171: 0\n" /* carpet */ "g:171:14\n" /* carpet */ @@ -306,51 +333,60 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "..abc.." - /* 1 */ ".ddddd." - /* 2 */ ".ddddd." - /* 3 */ ".ddddd." - /* 4 */ ".ddddd." - /* 5 */ "......." + /* 0 */ "mmaaamm" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "mmmmmmm" // Level 1 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".ddedd." - /* 2 */ ".dfgfd." - /* 3 */ ".dfgfd." - /* 4 */ ".ddddd." + /* 0 */ "..bcd.." + /* 1 */ ".aaaaa." + /* 2 */ ".aaaaa." + /* 3 */ ".aaaaa." + /* 4 */ ".aaaaa." /* 5 */ "......." // Level 2 /* z\x* 0123456 */ /* 0 */ "......." + /* 1 */ ".aaeaa." + /* 2 */ ".afgfa." + /* 3 */ ".afgfa." + /* 4 */ ".aaaaa." + /* 5 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "......." /* 1 */ ".hhihh." /* 2 */ ".h...h." /* 3 */ ".h...h." /* 4 */ ".hh.hh." /* 5 */ "......." - // Level 3 + // Level 4 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ddddd." - /* 2 */ ".dj.jd." - /* 3 */ ".d...d." - /* 4 */ ".ddddd." + /* 1 */ ".aaaaa." + /* 2 */ ".aj.ja." + /* 3 */ ".a...a." + /* 4 */ ".aaaaa." /* 5 */ "......." - // Level 4 + // Level 5 /* z\x* 0123456 */ /* 0 */ "kllllln" - /* 1 */ "kdddddn" - /* 2 */ "kdddddn" - /* 3 */ "kdddddn" - /* 4 */ "kdddddn" + /* 1 */ "kaaaaan" + /* 2 */ "kaaaaan" + /* 3 */ "kaaaaan" + /* 4 */ "kaaaaan" /* 5 */ "oooooon", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -381,18 +417,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 26, ID 167, created by Aloe_vera { // Size: - 7, 5, 7, // SizeX = 7, SizeY = 5, SizeZ = 7 + 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 4, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 7, 5, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171: 0\n" /* carpet */ "g:171:15\n" /* carpet */ @@ -409,27 +445,37 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "..abc.." - /* 1 */ ".ddddd." - /* 2 */ ".ddddd." - /* 3 */ ".ddddd." - /* 4 */ ".ddddd." - /* 5 */ ".ddddd." - /* 6 */ "......." + /* 0 */ "mmaaamm" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "maaaaam" + /* 6 */ "mmmmmmm" // Level 1 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".ddedd." - /* 2 */ ".dfffd." - /* 3 */ ".dghgd." - /* 4 */ ".dfffd." - /* 5 */ ".ddddd." + /* 0 */ "..bcd.." + /* 1 */ ".aaaaa." + /* 2 */ ".aaaaa." + /* 3 */ ".aaaaa." + /* 4 */ ".aaaaa." + /* 5 */ ".aaaaa." /* 6 */ "......." // Level 2 /* z\x* 0123456 */ /* 0 */ "......." + /* 1 */ ".aaeaa." + /* 2 */ ".afffa." + /* 3 */ ".aghga." + /* 4 */ ".afffa." + /* 5 */ ".aaaaa." + /* 6 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "......." /* 1 */ ".iijii." /* 2 */ ".i...i." /* 3 */ "......." @@ -437,28 +483,28 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 5 */ ".ii.ii." /* 6 */ "......." - // Level 3 + // Level 4 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ddddd." - /* 2 */ ".dk.kd." - /* 3 */ ".d...d." - /* 4 */ ".d...d." - /* 5 */ ".ddddd." + /* 1 */ ".aaaaa." + /* 2 */ ".ak.ka." + /* 3 */ ".a...a." + /* 4 */ ".a...a." + /* 5 */ ".aaaaa." /* 6 */ "......." - // Level 4 + // Level 5 /* z\x* 0123456 */ /* 0 */ "lnnnnno" - /* 1 */ "ldddddo" - /* 2 */ "ldddddo" - /* 3 */ "ldddddo" - /* 4 */ "ldddddo" - /* 5 */ "ldddddo" + /* 1 */ "laaaaao" + /* 2 */ "laaaaao" + /* 3 */ "laaaaao" + /* 4 */ "laaaaao" + /* 5 */ "laaaaao" /* 6 */ "ppppppo", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -489,18 +535,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 27, ID 168, created by Aloe_vera { // Size: - 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7 + 9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 8, 4, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 9, 5, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171:14\n" /* carpet */ "g:171: 0\n" /* carpet */ @@ -517,27 +563,37 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Block data: // Level 0 /* z\x* 012345678 */ - /* 0 */ "..abc...." - /* 1 */ ".ddddddd." - /* 2 */ ".ddddddd." - /* 3 */ ".ddddddd." - /* 4 */ ".ddddddd." - /* 5 */ ".ddddddd." - /* 6 */ "........." + /* 0 */ "mmaaammmm" + /* 1 */ "maaaaaaam" + /* 2 */ "maaaaaaam" + /* 3 */ "maaaaaaam" + /* 4 */ "maaaaaaam" + /* 5 */ "maaaaaaam" + /* 6 */ "mmmmmmmmm" // Level 1 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ ".ddedddd." - /* 2 */ ".dfffffd." - /* 3 */ ".dghhhgd." - /* 4 */ ".dfffffd." - /* 5 */ ".ddddddd." + /* 0 */ "..bcd...." + /* 1 */ ".aaaaaaa." + /* 2 */ ".aaaaaaa." + /* 3 */ ".aaaaaaa." + /* 4 */ ".aaaaaaa." + /* 5 */ ".aaaaaaa." /* 6 */ "........." // Level 2 /* z\x* 012345678 */ /* 0 */ "........." + /* 1 */ ".aaeaaaa." + /* 2 */ ".afffffa." + /* 3 */ ".aghhhga." + /* 4 */ ".afffffa." + /* 5 */ ".aaaaaaa." + /* 6 */ "........." + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "........." /* 1 */ ".iiji.ii." /* 2 */ ".i.....i." /* 3 */ "........." @@ -545,28 +601,28 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 5 */ ".iii.iii." /* 6 */ "........." - // Level 3 + // Level 4 /* z\x* 012345678 */ /* 0 */ "........." - /* 1 */ ".ddddddd." - /* 2 */ ".dk.k..d." - /* 3 */ ".d.....d." - /* 4 */ ".d.....d." - /* 5 */ ".ddddddd." + /* 1 */ ".aaaaaaa." + /* 2 */ ".ak.k..a." + /* 3 */ ".a.....a." + /* 4 */ ".a.....a." + /* 5 */ ".aaaaaaa." /* 6 */ "........." - // Level 4 + // Level 5 /* z\x* 012345678 */ /* 0 */ "lnnnnnnnn" - /* 1 */ "ldddddddo" - /* 2 */ "ldddddddo" - /* 3 */ "ldddddddo" - /* 4 */ "ldddddddo" - /* 5 */ "ldddddddo" + /* 1 */ "laaaaaaao" + /* 2 */ "laaaaaaao" + /* 3 */ "laaaaaaao" + /* 4 */ "laaaaaaao" + /* 5 */ "laaaaaaao" /* 6 */ "ppppppppo", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -597,18 +653,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 28, ID 169, created by Aloe_vera { // Size: - 10, 5, 7, // SizeX = 10, SizeY = 5, SizeZ = 7 + 10, 6, 7, // SizeX = 10, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 9, 4, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 10, 5, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171: 0\n" /* carpet */ "g:171:14\n" /* carpet */ @@ -626,29 +682,40 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Level 0 /* z\x* */ /* * 0123456789 */ - /* 0 */ "..abc....." - /* 1 */ ".dddddddd." - /* 2 */ ".dddddddd." - /* 3 */ ".dddddddd." - /* 4 */ ".dddddddd." - /* 5 */ ".dddddddd." - /* 6 */ ".........." + /* 0 */ "mmaaammmmm" + /* 1 */ "maaaaaaaam" + /* 2 */ "maaaaaaaam" + /* 3 */ "maaaaaaaam" + /* 4 */ "maaaaaaaam" + /* 5 */ "maaaaaaaam" + /* 6 */ "mmmmmmmmmm" // Level 1 /* z\x* */ /* * 0123456789 */ - /* 0 */ ".........." - /* 1 */ ".ddeddddd." - /* 2 */ ".dfghhgfd." - /* 3 */ ".dfhffhfd." - /* 4 */ ".dfghhgfd." - /* 5 */ ".dddddddd." + /* 0 */ "..bcd....." + /* 1 */ ".aaaaaaaa." + /* 2 */ ".aaaaaaaa." + /* 3 */ ".aaaaaaaa." + /* 4 */ ".aaaaaaaa." + /* 5 */ ".aaaaaaaa." /* 6 */ ".........." // Level 2 /* z\x* */ /* * 0123456789 */ /* 0 */ ".........." + /* 1 */ ".aaeaaaaa." + /* 2 */ ".afghhgfa." + /* 3 */ ".afhffhfa." + /* 4 */ ".afghhgfa." + /* 5 */ ".aaaaaaaa." + /* 6 */ ".........." + + // Level 3 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." /* 1 */ ".iijii.ii." /* 2 */ ".i......i." /* 3 */ ".........." @@ -656,30 +723,30 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 5 */ ".ii.ii.ii." /* 6 */ ".........." - // Level 3 + // Level 4 /* z\x* */ /* * 0123456789 */ /* 0 */ ".........." - /* 1 */ ".dddddddd." - /* 2 */ ".dk.k...d." - /* 3 */ ".d......d." - /* 4 */ ".d......d." - /* 5 */ ".dddddddd." + /* 1 */ ".aaaaaaaa." + /* 2 */ ".ak.k...a." + /* 3 */ ".a......a." + /* 4 */ ".a......a." + /* 5 */ ".aaaaaaaa." /* 6 */ ".........." - // Level 4 + // Level 5 /* z\x* */ /* * 0123456789 */ /* 0 */ "lnnnnnnnnn" - /* 1 */ "lddddddddo" - /* 2 */ "lddddddddo" - /* 3 */ "lddddddddo" - /* 4 */ "lddddddddo" - /* 5 */ "lddddddddo" + /* 1 */ "laaaaaaaao" + /* 2 */ "laaaaaaaao" + /* 3 */ "laaaaaaaao" + /* 4 */ "laaaaaaaao" + /* 5 */ "laaaaaaaao" /* 6 */ "pppppppppo", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -710,18 +777,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 29, ID 170, created by Aloe_vera { // Size: - 10, 5, 9, // SizeX = 10, SizeY = 5, SizeZ = 9 + 10, 6, 9, // SizeX = 10, SizeY = 6, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 9, 4, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 10, 5, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171: 0\n" /* carpet */ "g:171:14\n" /* carpet */ @@ -741,33 +808,46 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Level 0 /* z\x* */ /* * 0123456789 */ - /* 0 */ "..abc....." - /* 1 */ ".dddddddd." - /* 2 */ ".dddddddd." - /* 3 */ ".dddddddd." - /* 4 */ ".dddddddd." - /* 5 */ ".dddddddd." - /* 6 */ ".dddddddd." - /* 7 */ ".dddddddd." - /* 8 */ ".........." + /* 0 */ "mmaaammmmm" + /* 1 */ "maaaaaaaam" + /* 2 */ "maaaaaaaam" + /* 3 */ "maaaaaaaam" + /* 4 */ "maaaaaaaam" + /* 5 */ "maaaaaaaam" + /* 6 */ "maaaaaaaam" + /* 7 */ "maaaaaaaam" + /* 8 */ "mmmmmmmmmm" // Level 1 /* z\x* */ /* * 0123456789 */ - /* 0 */ ".........." - /* 1 */ ".ddeddddd." - /* 2 */ ".dfghhgfd." - /* 3 */ ".dfhffhfd." - /* 4 */ ".dfhgghfd." - /* 5 */ ".dfhffhfd." - /* 6 */ ".dfghhgfd." - /* 7 */ ".dddddddd." + /* 0 */ "..bcd....." + /* 1 */ ".aaaaaaaa." + /* 2 */ ".aaaaaaaa." + /* 3 */ ".aaaaaaaa." + /* 4 */ ".aaaaaaaa." + /* 5 */ ".aaaaaaaa." + /* 6 */ ".aaaaaaaa." + /* 7 */ ".aaaaaaaa." /* 8 */ ".........." // Level 2 /* z\x* */ /* * 0123456789 */ /* 0 */ ".........." + /* 1 */ ".aaeaaaaa." + /* 2 */ ".afghhgfa." + /* 3 */ ".afhffhfa." + /* 4 */ ".afhgghfa." + /* 5 */ ".afhffhfa." + /* 6 */ ".afghhgfa." + /* 7 */ ".aaaaaaaa." + /* 8 */ ".........." + + // Level 3 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." /* 1 */ ".iijii.ii." /* 2 */ ".i......i." /* 3 */ ".i......i." @@ -777,34 +857,34 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 7 */ ".ii.ii.ii." /* 8 */ ".........." - // Level 3 + // Level 4 /* z\x* */ /* * 0123456789 */ /* 0 */ ".........." - /* 1 */ ".dddddddd." - /* 2 */ ".d..k...d." - /* 3 */ ".d......d." - /* 4 */ ".dl....nd." - /* 5 */ ".d......d." - /* 6 */ ".d......d." - /* 7 */ ".dddddddd." + /* 1 */ ".aaaaaaaa." + /* 2 */ ".a..k...a." + /* 3 */ ".a......a." + /* 4 */ ".al....na." + /* 5 */ ".a......a." + /* 6 */ ".a......a." + /* 7 */ ".aaaaaaaa." /* 8 */ ".........." - // Level 4 + // Level 5 /* z\x* */ /* * 0123456789 */ /* 0 */ "oppppppppp" - /* 1 */ "oddddddddq" - /* 2 */ "oddddddddq" - /* 3 */ "oddddddddq" - /* 4 */ "oddddddddq" - /* 5 */ "oddddddddq" - /* 6 */ "oddddddddq" - /* 7 */ "oddddddddq" + /* 1 */ "oaaaaaaaaq" + /* 2 */ "oaaaaaaaaq" + /* 3 */ "oaaaaaaaaq" + /* 4 */ "oaaaaaaaaq" + /* 5 */ "oaaaaaaaaq" + /* 6 */ "oaaaaaaaaq" + /* 7 */ "oaaaaaaaaq" /* 8 */ "rrrrrrrrrq", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -835,18 +915,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 30, ID 171, created by Aloe_vera { // Size: - 11, 5, 9, // SizeX = 11, SizeY = 5, SizeZ = 9 + 11, 6, 9, // SizeX = 11, SizeY = 6, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 4, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 5, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171: 0\n" /* carpet */ "g:171:15\n" /* carpet */ @@ -867,33 +947,46 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..abc......" - /* 1 */ ".ddddddddd." - /* 2 */ ".ddddddddd." - /* 3 */ ".ddddddddd." - /* 4 */ ".ddddddddd." - /* 5 */ ".ddddddddd." - /* 6 */ ".ddddddddd." - /* 7 */ ".ddddddddd." - /* 8 */ "..........." + /* 0 */ "mmaaammmmmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaaaaaaam" + /* 3 */ "maaaaaaaaam" + /* 4 */ "maaaaaaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "maaaaaaaaam" + /* 7 */ "maaaaaaaaam" + /* 8 */ "mmmmmmmmmmm" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".ddedddddd." - /* 2 */ ".dffgggffd." - /* 3 */ ".dfghhhgfd." - /* 4 */ ".dfghfhgfd." - /* 5 */ ".dfghhhgfd." - /* 6 */ ".dffgggffd." - /* 7 */ ".ddddddddd." + /* 0 */ "..bcd......" + /* 1 */ ".aaaaaaaaa." + /* 2 */ ".aaaaaaaaa." + /* 3 */ ".aaaaaaaaa." + /* 4 */ ".aaaaaaaaa." + /* 5 */ ".aaaaaaaaa." + /* 6 */ ".aaaaaaaaa." + /* 7 */ ".aaaaaaaaa." /* 8 */ "..........." // Level 2 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." + /* 1 */ ".aaeaaaaaa." + /* 2 */ ".affgggffa." + /* 3 */ ".afghhhgfa." + /* 4 */ ".afghfhgfa." + /* 5 */ ".afghhhgfa." + /* 6 */ ".affgggffa." + /* 7 */ ".aaaaaaaaa." + /* 8 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." /* 1 */ ".iijii.iii." /* 2 */ ".i.......i." /* 3 */ ".i.......i." @@ -903,34 +996,34 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 7 */ ".ii.iii.ii." /* 8 */ "..........." - // Level 3 + // Level 4 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ ".ddddddddd." - /* 2 */ ".d..k....d." - /* 3 */ ".d.......d." - /* 4 */ ".dl.....nd." - /* 5 */ ".d.......d." - /* 6 */ ".d...o...d." - /* 7 */ ".ddddddddd." + /* 1 */ ".aaaaaaaaa." + /* 2 */ ".a..k....a." + /* 3 */ ".a.......a." + /* 4 */ ".al.....na." + /* 5 */ ".a.......a." + /* 6 */ ".a...o...a." + /* 7 */ ".aaaaaaaaa." /* 8 */ "..........." - // Level 4 + // Level 5 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "pqqqqqqqqqq" - /* 1 */ "pdddddddddr" - /* 2 */ "pdddddddddr" - /* 3 */ "pdddddddddr" - /* 4 */ "pdddddddddr" - /* 5 */ "pdddddddddr" - /* 6 */ "pdddddddddr" - /* 7 */ "pdddddddddr" + /* 1 */ "paaaaaaaaar" + /* 2 */ "paaaaaaaaar" + /* 3 */ "paaaaaaaaar" + /* 4 */ "paaaaaaaaar" + /* 5 */ "paaaaaaaaar" + /* 6 */ "paaaaaaaaar" + /* 7 */ "paaaaaaaaar" /* 8 */ "ssssssssssr", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -961,18 +1054,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 53, ID 345, created by jakibaki { // Size: - 15, 5, 14, // SizeX = 15, SizeY = 5, SizeZ = 14 + 15, 6, 14, // SizeX = 15, SizeY = 6, SizeZ = 14 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 14, 4, 13, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 15, 5, 14, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 43: 1\n" /* doubleslab */ "f: 64: 7\n" /* wooddoorblock */ "g:171: 0\n" /* carpet */ @@ -995,43 +1088,61 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Level 0 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "...abc........." - /* 1 */ ".ddddddddddddd." - /* 2 */ ".ddddddddddddd." - /* 3 */ ".ddddddddddddd." - /* 4 */ ".ddddddddddddd." - /* 5 */ ".ddddddddddded." - /* 6 */ ".ddddddddddddd." - /* 7 */ ".ddddddddddddd." - /* 8 */ ".......deddddd." - /* 9 */ "mmmmmm.ddddddd." - /* 10 */ "mmmmmm.ddddddd." - /* 11 */ "mmmmmm.ddddddd." - /* 12 */ "mmmmmm.ddddddd." - /* 13 */ "..............." + /* 0 */ "mmmaaammmmmmmmm" + /* 1 */ "maaaaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaaaam" + /* 6 */ "maaaaaaaaaaaaam" + /* 7 */ "maaaaaaaaaaaaam" + /* 8 */ "mmmmmmmaaaaaaam" + /* 9 */ "mmmmmmmaaaaaaam" + /* 10 */ "mmmmmmmaaaaaaam" + /* 11 */ "mmmmmmmaaaaaaam" + /* 12 */ "mmmmmmmaaaaaaam" + /* 13 */ "mmmmmmmmmmmmmmm" // Level 1 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".dddfddddddddd." - /* 2 */ ".dgghhhhhhhhgd." - /* 3 */ ".dghiiiiiiiihd." - /* 4 */ ".dghiggggggihd." - /* 5 */ ".dghiiiiiigihd." - /* 6 */ ".dgghhhhhigihd." - /* 7 */ ".dddddddhigihd." - /* 8 */ ".......dhigihd." - /* 9 */ "mmmmmm.dhiiihd." - /* 10 */ "mmmmmm.dghhhgd." - /* 11 */ "mmmmmm.dggggjd." - /* 12 */ "mmmmmm.ddddddd." + /* 0 */ "...bcd........." + /* 1 */ ".aaaaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaaea." + /* 6 */ ".aaaaaaaaaaaaa." + /* 7 */ ".aaaaaaaaaaaaa." + /* 8 */ ".......aeaaaaa." + /* 9 */ "mmmmmm.aaaaaaa." + /* 10 */ "mmmmmm.aaaaaaa." + /* 11 */ "mmmmmm.aaaaaaa." + /* 12 */ "mmmmmm.aaaaaaa." /* 13 */ "..............." // Level 2 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." + /* 1 */ ".aaafaaaaaaaaa." + /* 2 */ ".agghhhhhhhhga." + /* 3 */ ".aghiiiiiiiiha." + /* 4 */ ".aghiggggggiha." + /* 5 */ ".aghiiiiiigiha." + /* 6 */ ".agghhhhhigiha." + /* 7 */ ".aaaaaaahigiha." + /* 8 */ ".......ahigiha." + /* 9 */ "mmmmmm.ahiiiha." + /* 10 */ "mmmmmm.aghhhga." + /* 11 */ "mmmmmm.aggggja." + /* 12 */ "mmmmmm.aaaaaaa." + /* 13 */ "..............." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." /* 1 */ ".kkklkkkk.kkkk." /* 2 */ ".k...........k." /* 3 */ ".k...........k." @@ -1046,44 +1157,44 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 12 */ "mmmmmm.kkk.kkk." /* 13 */ "..............." - // Level 3 + // Level 4 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".ddddddddddddd." - /* 2 */ ".d......n....d." - /* 3 */ ".d...........d." - /* 4 */ ".do..........d." - /* 5 */ ".d...........d." - /* 6 */ ".d..........pd." - /* 7 */ ".ddddddd.....d." - /* 8 */ ".......d.....d." - /* 9 */ "mmmmmm.d.....d." - /* 10 */ "mmmmmm.d.....d." - /* 11 */ "mmmmmm.d..q..d." - /* 12 */ "mmmmmm.ddddddd." + /* 1 */ ".aaaaaaaaaaaaa." + /* 2 */ ".a......n....a." + /* 3 */ ".a...........a." + /* 4 */ ".ao..........a." + /* 5 */ ".a...........a." + /* 6 */ ".a..........pa." + /* 7 */ ".aaaaaaa.....a." + /* 8 */ ".......a.....a." + /* 9 */ "mmmmmm.a.....a." + /* 10 */ "mmmmmm.a.....a." + /* 11 */ "mmmmmm.a..q..a." + /* 12 */ "mmmmmm.aaaaaaa." /* 13 */ "..............." - // Level 4 + // Level 5 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "rrrrrrrrrrrrrrs" - /* 1 */ "tddddddddddddds" - /* 2 */ "tddddddddddddds" - /* 3 */ "tddddddddddddds" - /* 4 */ "tddddddddddddds" - /* 5 */ "tddddddddddddds" - /* 6 */ "tddddddddddddds" - /* 7 */ "tddddddddddddds" - /* 8 */ "tuuuuutddddddds" - /* 9 */ "mmmmmmtddddddds" - /* 10 */ "mmmmmmtddddddds" - /* 11 */ "mmmmmmtddddddds" - /* 12 */ "mmmmmmtddddddds" + /* 1 */ "taaaaaaaaaaaaas" + /* 2 */ "taaaaaaaaaaaaas" + /* 3 */ "taaaaaaaaaaaaas" + /* 4 */ "taaaaaaaaaaaaas" + /* 5 */ "taaaaaaaaaaaaas" + /* 6 */ "taaaaaaaaaaaaas" + /* 7 */ "taaaaaaaaaaaaas" + /* 8 */ "tuuuuutaaaaaaas" + /* 9 */ "mmmmmmtaaaaaaas" + /* 10 */ "mmmmmmtaaaaaaas" + /* 11 */ "mmmmmmtaaaaaaas" + /* 12 */ "mmmmmmtaaaaaaas" /* 13 */ "......tuuuuuuuu", // Connectors: - "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1117,8 +1228,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 5, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 7, 5, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1227,8 +1338,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = 14, 4, 16, // SizeX = 14, SizeY = 4, SizeZ = 16 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 13, 3, 15, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 14, 3, 16, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ |