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author | worktycho <work.tycho@gmail.com> | 2015-06-21 13:08:34 +0200 |
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committer | worktycho <work.tycho@gmail.com> | 2015-06-21 13:08:34 +0200 |
commit | 0096327c4ff8f69755a0ca438fcd08171e68c5d7 (patch) | |
tree | 7400062806953c5fc1d8abd3ab9eaa74800d4872 /src/Generating/PrefabPiecePool.h | |
parent | Merge pull request #2255 from cuberite/LoadablePieces (diff) | |
parent | Added basic support for loading village prefabs from files. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/PrefabPiecePool.h | 63 |
1 files changed, 55 insertions, 8 deletions
diff --git a/src/Generating/PrefabPiecePool.h b/src/Generating/PrefabPiecePool.h index a22c6abd4..f7bf41994 100644 --- a/src/Generating/PrefabPiecePool.h +++ b/src/Generating/PrefabPiecePool.h @@ -9,6 +9,7 @@ #pragma once +#include <unordered_set> #include "PieceGenerator.h" #include "Prefab.h" @@ -75,6 +76,26 @@ public: /** Returns the number of starting pieces. */ size_t GetStartingPiecesCount(void) const { return m_StartingPieces.size(); } + // Metadata accessors: + const AString & GetIntendedUse(void) const { return m_IntendedUse; } + int GetMinDensity(void) const { return m_MinDensity; } + int GetMaxDensity(void) const { return m_MaxDensity; } + BLOCKTYPE GetVillageRoadBlockType (void) const { return m_VillageRoadBlockType; } + NIBBLETYPE GetVillageRoadBlockMeta (void) const { return m_VillageRoadBlockMeta; } + BLOCKTYPE GetVillageWaterRoadBlockType(void) const { return m_VillageWaterRoadBlockType; } + NIBBLETYPE GetVillageWaterRoadBlockMeta(void) const { return m_VillageWaterRoadBlockMeta; } + + /** Returns true if a_Biome is among the accepted biomes in the m_AcceptedBiomes metadata member. */ + bool IsBiomeAllowed(EMCSBiome a_Biome) const { return (m_AllowedBiomes.find(a_Biome) != m_AllowedBiomes.end()); } + + // cPiecePool overrides: + virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override; + virtual cPieces GetStartingPieces(void) override; + virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override; + virtual int GetStartingPieceWeight(const cPiece & a_NewPiece) override; + virtual void PiecePlaced(const cPiece & a_Piece) override; + virtual void Reset(void) override; + protected: /** The type used to map a connector type to the list of pieces with that connector */ @@ -92,6 +113,30 @@ protected: The pieces are copies out of m_AllPieces and shouldn't be ever delete-d. */ cPiecesMap m_PiecesByConnector; + /** The intended use of this piece pool, as specified by the pool's metadata. */ + AString m_IntendedUse; + + /** The minimum density, as read from the metadata. */ + int m_MinDensity; + + /** The maximum density, as read from the metadata. */ + int m_MaxDensity; + + /** The block type to use for the village roads. */ + BLOCKTYPE m_VillageRoadBlockType; + + /** The block meta to use for the village roads. */ + NIBBLETYPE m_VillageRoadBlockMeta; + + /** The block type used for the village roads if the road is on water. */ + BLOCKTYPE m_VillageWaterRoadBlockType; + + /** The block meta used for the village roads if the road is on water. */ + NIBBLETYPE m_VillageWaterRoadBlockMeta; + + /** A set of allowed biomes for the pool. The pool will only be used within the specified biomes. */ + std::unordered_set<EMCSBiome, BiomeHasher> m_AllowedBiomes; + /** Adds the prefab to the m_PiecesByConnector map for all its connectors. */ void AddToPerConnectorMap(cPrefab * a_Prefab); @@ -142,7 +187,7 @@ protected: The metadata is applied into the a_Prefab object. a_PieceName is the identification of the piece, used for logging only. If a_LogWarnings is true, logs a warning to console when loading fails. */ - bool ApplyMetadataCubesetVer1( + bool ApplyPieceMetadataCubesetVer1( const AString & a_FileName, cLuaState & a_LuaState, const AString & a_PieceName, @@ -150,13 +195,15 @@ protected: bool a_LogWarnings ); - // cPiecePool overrides: - virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override; - virtual cPieces GetStartingPieces(void) override; - virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override; - virtual int GetStartingPieceWeight(const cPiece & a_NewPiece) override; - virtual void PiecePlaced(const cPiece & a_Piece) override; - virtual void Reset(void) override; + /** Reads the metadata for the entire pool from the cubeset file parsed into the specified Lua state. + Returns true on success, false on failure. + The metadata is applied into "this". + If a_LogWarnings is true, logs a warning to console when loading fails. */ + bool ApplyPoolMetadataCubesetVer1( + const AString & a_FileName, + cLuaState & a_LuaState, + bool a_LogWarnings + ); } ; |