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author | peterbell10 <peterbell10@live.co.uk> | 2018-09-24 22:33:39 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2018-09-24 22:33:39 +0200 |
commit | 4727ed20846bb3d1a9eabb27aaaa9c5524129556 (patch) | |
tree | d6206a51db95a15fd3dfadb9691c868fc6bd8bd1 /src/Generating/PrefabPiecePool.cpp | |
parent | Add BurnsInDaylight to Lua API and Monsters.ini (#4295) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/PrefabPiecePool.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/Generating/PrefabPiecePool.cpp b/src/Generating/PrefabPiecePool.cpp index 16d1f3440..ed5283dec 100644 --- a/src/Generating/PrefabPiecePool.cpp +++ b/src/Generating/PrefabPiecePool.cpp @@ -498,9 +498,12 @@ bool cPrefabPiecePool::ReadConnectorsCubesetVer1( !cPiece::cConnector::StringToDirection(DirectionStr, Direction) ) { - CONDWARNING(a_LogWarnings, "Piece %s in file %s has a malformed Connector at index %d ({%d, %d, %d}, type %d, direction %s). Skipping the connector.", - a_PieceName.c_str(), a_FileName.c_str(), idx, RelX, RelY, RelZ, Type, DirectionStr.c_str() - ); + if (a_LogWarnings) + { + FLOGWARNING("Piece {0} in file {1} has a malformed Connector at index {2} ({3}, type {4}, direction {5}). Skipping the connector.", + a_PieceName, a_FileName, idx, Vector3i{RelX, RelY, RelZ}, Type, DirectionStr + ); + } res = false; lua_pop(a_LuaState, 1); // stk: [Connectors] idx += 1; |