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author | Mattes D <github@xoft.cz> | 2017-02-13 16:50:35 +0100 |
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committer | Mattes D <github@xoft.cz> | 2017-02-13 16:50:35 +0100 |
commit | 585571d78ca9ff5e384cae8d006a391df0f17ff7 (patch) | |
tree | de5267740459c2b9b6b6a1296e9d43eb7ac8ec28 /src/Generating/Prefab.cpp | |
parent | Made survival the default gamemode (#3563) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/Prefab.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp index e7d9ba711..de2f5f95d 100644 --- a/src/Generating/Prefab.cpp +++ b/src/Generating/Prefab.cpp @@ -299,7 +299,7 @@ void cPrefab::SetDefaultWeight(int a_DefaultWeight) -void cPrefab::AddConnector(int a_RelX, int a_RelY, int a_RelZ, eBlockFace a_Direction, int a_Type) +void cPrefab::AddConnector(int a_RelX, int a_RelY, int a_RelZ, cPiece::cConnector::eDirection a_Direction, int a_Type) { m_Connectors.push_back(cConnector(a_RelX, a_RelY, a_RelZ, a_Type, a_Direction)); } @@ -390,7 +390,7 @@ void cPrefab::ParseConnectors(const char * a_ConnectorsDef) { continue; } - // Split into components: "Type: X, Y, Z: Face": + // Split into components: "Type: X, Y, Z: Direction": AStringVector Defs = StringSplitAndTrim(*itr, ":"); if (Defs.size() != 3) { @@ -404,11 +404,11 @@ void cPrefab::ParseConnectors(const char * a_ConnectorsDef) continue; } - // Check that the BlockFace is within range: - int BlockFace = atoi(Defs[2].c_str()); - if ((BlockFace < 0) || (BlockFace >= 6)) + // Check that the Direction is valid: + cPiece::cConnector::eDirection Direction; + if (!cPiece::cConnector::StringToDirection(Defs[2], Direction)) { - LOGWARNING("Bad prefab Connector Blockface: \"%s\", skipping.", Defs[2].c_str()); + LOGWARNING("Bad prefab Connector direction: \"%s\", skipping.", Defs[2].c_str()); continue; } @@ -416,7 +416,7 @@ void cPrefab::ParseConnectors(const char * a_ConnectorsDef) m_Connectors.push_back(cPiece::cConnector( atoi(Coords[0].c_str()), atoi(Coords[1].c_str()), atoi(Coords[2].c_str()), // Connector pos atoi(Defs[0].c_str()), // Connector type - static_cast<eBlockFace>(BlockFace) + Direction )); } // for itr - Lines[] } |