diff options
author | madmaxoft <github@xoft.cz> | 2014-05-27 22:05:50 +0200 |
---|---|---|
committer | madmaxoft <github@xoft.cz> | 2014-05-27 22:05:50 +0200 |
commit | ff99373237178e9f7da02f51581f9a83d0e624d9 (patch) | |
tree | e5214df93dfbeb166d8b65ccb094175285c0068b /src/Generating/PieceGenerator.cpp | |
parent | Biome generators: biome lists can contain spaces. (diff) | |
download | cuberite-ff99373237178e9f7da02f51581f9a83d0e624d9.tar cuberite-ff99373237178e9f7da02f51581f9a83d0e624d9.tar.gz cuberite-ff99373237178e9f7da02f51581f9a83d0e624d9.tar.bz2 cuberite-ff99373237178e9f7da02f51581f9a83d0e624d9.tar.lz cuberite-ff99373237178e9f7da02f51581f9a83d0e624d9.tar.xz cuberite-ff99373237178e9f7da02f51581f9a83d0e624d9.tar.zst cuberite-ff99373237178e9f7da02f51581f9a83d0e624d9.zip |
Diffstat (limited to '')
-rw-r--r-- | src/Generating/PieceGenerator.cpp | 26 |
1 files changed, 25 insertions, 1 deletions
diff --git a/src/Generating/PieceGenerator.cpp b/src/Generating/PieceGenerator.cpp index 1880a20d5..5de231f75 100644 --- a/src/Generating/PieceGenerator.cpp +++ b/src/Generating/PieceGenerator.cpp @@ -362,7 +362,31 @@ cPlacedPiece * cPieceGenerator::PlaceStartingPiece(int a_BlockX, int a_BlockY, i // Choose a random one of the starting pieces: cPieces StartingPieces = m_PiecePool.GetStartingPieces(); - cPiece * StartingPiece = StartingPieces[rnd % StartingPieces.size()]; + int Total = 0; + for (cPieces::const_iterator itr = StartingPieces.begin(), end = StartingPieces.end(); itr != end; ++itr) + { + Total += m_PiecePool.GetStartingPieceWeight(**itr); + } + cPiece * StartingPiece; + if (Total > 0) + { + int Chosen = rnd % Total; + StartingPiece = StartingPieces.front(); + for (cPieces::const_iterator itr = StartingPieces.begin(), end = StartingPieces.end(); itr != end; ++itr) + { + Chosen -= m_PiecePool.GetStartingPieceWeight(**itr); + if (Chosen <= 0) + { + StartingPiece = *itr; + break; + } + } + } + else + { + // All pieces returned zero weight, but we need one to start. Choose with equal chance: + StartingPiece = StartingPieces[rnd % StartingPieces.size()]; + } rnd = rnd >> 16; // Choose a random supported rotation: |