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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-04-03 20:18:34 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-04-03 20:18:34 +0200
commite1ba51e6ca1cdff477279b7064fc0e0b5117c085 (patch)
treeeaad9f451838b75cd990b548b93f8287fbd75865 /src/Generating/MineShafts.cpp
parentFixed some bugs (diff)
parentFixed a few MSVC type warnings. (diff)
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-rw-r--r--src/Generating/MineShafts.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp
index 28dc37567..231295c3f 100644
--- a/src/Generating/MineShafts.cpp
+++ b/src/Generating/MineShafts.cpp
@@ -1340,7 +1340,7 @@ void cStructGenMineShafts::GetMineShaftSystemsForChunk(
BaseX -= NEIGHBORHOOD_SIZE / 2;
BaseZ -= NEIGHBORHOOD_SIZE / 2;
- // Walk the cache, move each cave system that we want into a_Caves:
+ // Walk the cache, move each cave system that we want into a_Mineshafts:
int StartX = BaseX * m_GridSize;
int EndX = (BaseX + NEIGHBORHOOD_SIZE + 1) * m_GridSize;
int StartZ = BaseZ * m_GridSize;