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authorMattes D <github@xoft.cz>2014-11-24 21:56:25 +0100
committerMattes D <github@xoft.cz>2014-11-24 21:56:25 +0100
commit9f4562289e4e0dfddd590f39e9f008ed8bf6da4d (patch)
tree758fac8b34ebf688986f1000cfa15a79bbebedab /src/Generating/CompositedHeiGen.h
parentMerge pull request #1611 from mc-server/SpawnPrepare (diff)
parentAdded TwoHeights shape generator. (diff)
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Diffstat (limited to 'src/Generating/CompositedHeiGen.h')
-rw-r--r--src/Generating/CompositedHeiGen.h49
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diff --git a/src/Generating/CompositedHeiGen.h b/src/Generating/CompositedHeiGen.h
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+
+// CompositedHeiGen.h
+
+// Declares the cCompositedHeiGen class representing a cTerrainHeightGen descendant that calculates heightmap of the composited terrain
+// This is used to further cache heightmaps for chunks already generated for finishers that require only heightmap information
+
+
+
+
+
+#pragma once
+
+#include "ComposableGenerator.h"
+
+
+
+
+
+class cCompositedHeiGen:
+ public cTerrainHeightGen
+{
+public:
+ cCompositedHeiGen(cTerrainShapeGenPtr a_ShapeGen, cTerrainCompositionGenPtr a_CompositionGen):
+ m_ShapeGen(a_ShapeGen),
+ m_CompositionGen(a_CompositionGen)
+ {
+ }
+
+
+
+ // cTerrainheightGen overrides:
+ virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override
+ {
+ cChunkDesc::Shape shape;
+ m_ShapeGen->GenShape(a_ChunkX, a_ChunkZ, shape);
+ cChunkDesc desc(a_ChunkX, a_ChunkZ);
+ desc.SetHeightFromShape(shape);
+ m_CompositionGen->ComposeTerrain(desc, shape);
+ memcpy(a_HeightMap, desc.GetHeightMap(), sizeof(a_HeightMap));
+ }
+
+protected:
+ cTerrainShapeGenPtr m_ShapeGen;
+ cTerrainCompositionGenPtr m_CompositionGen;
+};
+
+
+
+