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author | Mattes D <github@xoft.cz> | 2015-03-14 22:44:04 +0100 |
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committer | Mattes D <github@xoft.cz> | 2015-03-14 22:44:04 +0100 |
commit | 65d2ef32e920580ab5408bd1e2fcb3da42c8eec1 (patch) | |
tree | bfbef765d31cf6b78490f013dad5d600e785195e /src/Entities | |
parent | Merge pull request #1808 from tumultenrx/master (diff) | |
parent | Reverted non-functional changes (diff) | |
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Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Player.h | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index e02c66bd3..3dae58dc1 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -314,8 +314,18 @@ public: // tolua_end - /** Sets a player's in-bed state; we can't be sure plugins will keep this value updated, so no exporting */ - void SetIsInBed(bool a_Flag) { m_bIsInBed = a_Flag; } + /** Sets a player's in-bed state + We can't be sure plugins will keep this value updated, so no exporting + If value is false (not in bed), will update players of the fact that they have been ejected from the bed + */ + void SetIsInBed(bool a_Flag) + { + m_bIsInBed = a_Flag; + if (!a_Flag) + { + GetWorld()->BroadcastEntityAnimation(*this, 2); + } + } /** Starts eating the currently equipped item. Resets the eating timer and sends the proper animation packet */ void StartEating(void); |