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author | Tobias Wilken <TooAngel@TooAngel.de> | 2020-07-14 18:56:42 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-07-14 18:56:42 +0200 |
commit | 36eab1b3237dbeeaaf5b48808bf0d47eb4bd32e9 (patch) | |
tree | 04c224231a800002692a296131af4988dd465845 /src/Entities | |
parent | Custom command depend is automatic (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.cpp | 102 | ||||
-rw-r--r-- | src/Entities/Player.h | 14 |
2 files changed, 106 insertions, 10 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index d5d9f49af..df410575e 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -31,6 +31,8 @@ #include "../JsonUtils.h" #include "json/json.h" +#include "../CraftingRecipes.h" + // 6000 ticks or 5 minutes #define PLAYER_INVENTORY_SAVE_INTERVAL 6000 @@ -194,6 +196,18 @@ bool cPlayer::Initialize(OwnedEntity a_Self, cWorld & a_World) cPluginManager::Get()->CallHookSpawnedEntity(*GetWorld(), *this); + if (m_KnownRecipes.empty()) + { + m_ClientHandle->SendInitRecipes(0); + } + else + { + for (const auto KnownRecipe : m_KnownRecipes) + { + m_ClientHandle->SendInitRecipes(KnownRecipe); + } + } + return true; } @@ -201,6 +215,47 @@ bool cPlayer::Initialize(OwnedEntity a_Self, cWorld & a_World) +void cPlayer::AddKnownItem(const cItem & a_Item) +{ + if (a_Item.m_ItemType < 0) + { + return; + } + + auto Response = m_KnownItems.insert(a_Item.CopyOne()); + if (!Response.second) + { + // The item was already known, bail out: + return; + } + + // Process the recipes that got unlocked by this newly-known item: + auto Recipes = cRoot::Get()->GetCraftingRecipes()->FindNewRecipesForItem(a_Item, m_KnownItems); + for (const auto & RecipeId : Recipes) + { + AddKnownRecipe(RecipeId); + } +} + + + + + +void cPlayer::AddKnownRecipe(UInt32 a_RecipeId) +{ + auto Response = m_KnownRecipes.insert(a_RecipeId); + if (!Response.second) + { + // The recipe was already known, bail out: + return; + } + m_ClientHandle->SendUnlockRecipe(a_RecipeId); +} + + + + + cPlayer::~cPlayer(void) { if (!cRoot::Get()->GetPluginManager()->CallHookPlayerDestroyed(*this)) @@ -2229,6 +2284,26 @@ bool cPlayer::LoadFromFile(const AString & a_FileName, cWorldPtr & a_World) m_CurrentXp = root.get("xpCurrent", 0).asInt(); m_IsFlying = root.get("isflying", 0).asBool(); + Json::Value & JSON_KnownItems = root["knownItems"]; + for (UInt32 i = 0; i < JSON_KnownItems.size(); i++) + { + cItem Item; + Item.FromJson(JSON_KnownItems[i]); + m_KnownItems.insert(Item); + } + + const auto & RecipeNameMap = cRoot::Get()->GetCraftingRecipes()->GetRecipeNameMap(); + + Json::Value & JSON_KnownRecipes = root["knownRecipes"]; + for (UInt32 i = 0; i < JSON_KnownRecipes.size(); i++) + { + auto RecipeId = RecipeNameMap.find(JSON_KnownRecipes[i].asString()); + if (RecipeId != RecipeNameMap.end()) + { + m_KnownRecipes.insert(RecipeId->second); + } + } + m_GameMode = static_cast<eGameMode>(root.get("gamemode", eGameMode_NotSet).asInt()); if (m_GameMode == eGameMode_Creative) @@ -2327,10 +2402,27 @@ bool cPlayer::SaveToDisk() Json::Value JSON_EnderChestInventory; cEnderChestEntity::SaveToJson(JSON_EnderChestInventory, m_EnderChestContents); + Json::Value JSON_KnownItems; + for (const auto & KnownItem : m_KnownItems) + { + Json::Value JSON_Item; + KnownItem.GetJson(JSON_Item); + JSON_KnownItems.append(JSON_Item); + } + + Json::Value JSON_KnownRecipes; + for (auto KnownRecipe : m_KnownRecipes) + { + auto Recipe = cRoot::Get()->GetCraftingRecipes()->GetRecipeById(KnownRecipe); + JSON_KnownRecipes.append(Recipe->m_RecipeName); + } + Json::Value root; root["position"] = JSON_PlayerPosition; root["rotation"] = JSON_PlayerRotation; root["inventory"] = JSON_Inventory; + root["knownItems"] = JSON_KnownItems; + root["knownRecipes"] = JSON_KnownRecipes; root["equippedItemSlot"] = m_Inventory.GetEquippedSlotNum(); root["enderchestinventory"] = JSON_EnderChestInventory; root["health"] = m_Health; @@ -3095,13 +3187,3 @@ float cPlayer::GetExplosionExposureRate(Vector3d a_ExplosionPosition, float a_Ex return Super::GetExplosionExposureRate(a_ExplosionPosition, a_ExlosionPower) / 30.0f; } - - - - - - - - - - diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 11d448b11..c52d6bbdc 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -600,6 +600,10 @@ public: /** get player explosion exposure rate */ virtual float GetExplosionExposureRate(Vector3d a_ExplosionPosition, float a_ExlosionPower) override; + /** Adds an Item to the list of known items. + If the item is already known, does nothing. */ + void AddKnownItem(const cItem & a_Item); + protected: typedef std::vector<std::vector<AString> > AStringVectorVector; @@ -753,6 +757,12 @@ protected: /** The main hand of the player */ eMainHand m_MainHand; + /** List on known recipes as Ids */ + std::set<UInt32> m_KnownRecipes; + + /** List of known items as Ids */ + std::set<cItem, cItem::sItemCompare> m_KnownItems; + virtual void DoMoveToWorld(const cEntity::sWorldChangeInfo & a_WorldChangeInfo) override; /** Sets the speed and sends it to the client, so that they are forced to move so. */ @@ -795,4 +805,8 @@ private: If he is not on ground it also gets divided by 5. */ float GetDigSpeed(BLOCKTYPE a_Block); + /** Add the recipe Id to the known recipes. + If the recipe is already known, does nothing. */ + void AddKnownRecipe(UInt32 RecipeId); + } ; // tolua_export |