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author | Mattes D <github@xoft.cz> | 2013-12-14 23:40:24 +0100 |
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committer | Mattes D <github@xoft.cz> | 2013-12-14 23:40:24 +0100 |
commit | 5e6a4c99a7509e480e4c2b31d66044ec1fa44559 (patch) | |
tree | 9815ee7865a445f45a31485225649f5e977ef339 /src/Entities | |
parent | Added tolua++ redirection include. (diff) | |
parent | Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Effects.h | 30 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 10 |
2 files changed, 39 insertions, 1 deletions
diff --git a/src/Entities/Effects.h b/src/Entities/Effects.h new file mode 100644 index 000000000..e7611847d --- /dev/null +++ b/src/Entities/Effects.h @@ -0,0 +1,30 @@ +#pragma once + +// tolua_begin +enum ENUM_ENTITY_EFFECT +{ + E_EFFECT_SPEED = 1, + E_EFFECT_SLOWNESS = 2, + E_EFFECT_HASTE = 3, + E_EFFECT_MINING_FATIGUE = 4, + E_EFFECT_STENGTH = 5, + E_EFFECT_INSTANT_HEALTH = 6, + E_EFFECT_INSTANT_DAMAGE = 7, + E_EFFECT_JUMP_BOOST = 8, + E_EFFECT_NAUSEA = 9, + E_EFFECT_REGENERATION = 10, + E_EFFECT_RESISTANCE = 11, + E_EFFECT_FIRE_RESISTANCE = 12, + E_EFFECT_WATER_BREATHING = 13, + E_EFFECT_INVISIBILITY = 14, + E_EFFECT_BLINDNESS = 15, + E_EFFECT_NIGHT_VISION = 16, + E_EFFECT_HUNGER = 17, + E_EFFECT_WEAKNESS = 18, + E_EFFECT_POISON = 19, + E_EFFECT_WITHER = 20, + E_EFFECT_HEALTH_BOOST = 21, + E_EFFECT_ABSORPTION = 22, + E_EFFECT_SATURATION = 23, +} ; +// tolua_end
\ No newline at end of file diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 85833f31d..b2485a8e2 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -557,9 +557,13 @@ void cPlayer::FoodPoison(int a_NumTicks) m_FoodPoisonedTicksRemaining = std::max(m_FoodPoisonedTicksRemaining, a_NumTicks); if (!HasBeenFoodPoisoned) { - // TODO: Send the poisoning indication to the client - how? + m_ClientHandle->SendRemoveEntityEffect(*this, E_EFFECT_HUNGER); SendHealth(); } + else + { + m_ClientHandle->SendEntityEffect(*this, E_EFFECT_HUNGER, 0, 20); + } } @@ -1704,6 +1708,10 @@ void cPlayer::HandleFood(void) m_FoodPoisonedTicksRemaining--; m_FoodExhaustionLevel += 0.025; // 0.5 per second = 0.025 per tick } + else + { + m_ClientHandle->SendRemoveEntityEffect(*this, E_EFFECT_HUNGER); // remove the "Hunger" effect. + } // Apply food exhaustion that has accumulated: if (m_FoodExhaustionLevel >= 4) |