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authorLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:45:45 +0100
committerLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:50:18 +0100
commitca6ef58b1ee8521e4b940ee4883dee714960e413 (patch)
tree8532add455224b07c07a759e3d906f50c0695888 /src/Entities/TNTEntity.h
parentMerge pull request #2972 from marvinkopf/PlayerAutoComplete (diff)
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-rw-r--r--src/Entities/TNTEntity.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Entities/TNTEntity.h b/src/Entities/TNTEntity.h
index 9f894338e..5f1faa6b4 100644
--- a/src/Entities/TNTEntity.h
+++ b/src/Entities/TNTEntity.h
@@ -11,31 +11,31 @@ class cTNTEntity :
public cEntity
{
typedef cEntity super;
-
+
public:
// tolua_end
CLASS_PROTODEF(cTNTEntity)
cTNTEntity(double a_X, double a_Y, double a_Z, int a_FuseTicks = 80);
cTNTEntity(const Vector3d & a_Pos, int a_FuseTicks = 80);
-
+
// cEntity overrides:
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
-
+
// tolua_begin
-
+
/** Explode the tnt */
void Explode(void);
-
+
/** Returns the fuse ticks until the tnt will explode */
int GetFuseTicks(void) const { return m_FuseTicks; }
-
+
/** Set the fuse ticks until the tnt will explode */
void SetFuseTicks(int a_FuseTicks) { m_FuseTicks = a_FuseTicks; }
-
+
// tolua_end
-
+
protected:
int m_FuseTicks; ///< How much ticks is left, while the tnt will explode
}; // tolua_export