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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-04-20 21:46:04 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-05-01 00:04:56 +0200 |
commit | 0b9b7bc1a8d5cf6f92b802dc376a189ef066e62d (patch) | |
tree | afe3041898d51e53ca693861564792e0d828774e /src/Entities/SplashPotionEntity.h | |
parent | NBT: Dynamic list-max-count protection. (#4697) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/SplashPotionEntity.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h index 8427f34b3..1a51de1a7 100644 --- a/src/Entities/SplashPotionEntity.h +++ b/src/Entities/SplashPotionEntity.h @@ -84,8 +84,6 @@ protected: @param a_HitPos The position where the potion will splash */ void Splash(Vector3d a_HitPos); - virtual void SpawnOn(cClientHandle & a_Client) override; - private: /** Time in ticks to wait for the hit animation to begin before destroying */ int m_DestroyTimer; |