diff options
author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:45:45 +0100 |
---|---|---|
committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:50:18 +0100 |
commit | ca6ef58b1ee8521e4b940ee4883dee714960e413 (patch) | |
tree | 8532add455224b07c07a759e3d906f50c0695888 /src/Entities/SplashPotionEntity.cpp | |
parent | Merge pull request #2972 from marvinkopf/PlayerAutoComplete (diff) | |
download | cuberite-ca6ef58b1ee8521e4b940ee4883dee714960e413.tar cuberite-ca6ef58b1ee8521e4b940ee4883dee714960e413.tar.gz cuberite-ca6ef58b1ee8521e4b940ee4883dee714960e413.tar.bz2 cuberite-ca6ef58b1ee8521e4b940ee4883dee714960e413.tar.lz cuberite-ca6ef58b1ee8521e4b940ee4883dee714960e413.tar.xz cuberite-ca6ef58b1ee8521e4b940ee4883dee714960e413.tar.zst cuberite-ca6ef58b1ee8521e4b940ee4883dee714960e413.zip |
Diffstat (limited to 'src/Entities/SplashPotionEntity.cpp')
-rw-r--r-- | src/Entities/SplashPotionEntity.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp index ba806e50e..e61df0525 100644 --- a/src/Entities/SplashPotionEntity.cpp +++ b/src/Entities/SplashPotionEntity.cpp @@ -34,7 +34,7 @@ public: m_EntityEffect(a_EntityEffect) { } - + /** Called by cWorld::ForEachEntity(), adds the stored entity effect to the entity, if it is close enough. */ virtual bool Item(cEntity * a_Entity) override { @@ -55,7 +55,7 @@ public: // TODO: better equation double Reduction = -0.25 * SplashDistance + 1.0; Reduction = std::max(Reduction, 0.0); - + static_cast<cPawn *>(a_Entity)->AddEntityEffect(m_EntityEffectType, m_EntityEffect.GetDuration(), m_EntityEffect.GetIntensity(), Reduction); return false; } @@ -65,7 +65,7 @@ private: cEntityEffect::eType m_EntityEffectType; const cEntityEffect & m_EntityEffect; }; - + @@ -120,7 +120,7 @@ void cSplashPotionEntity::Splash(const Vector3d & a_HitPos) { cSplashPotionCallback Callback(a_HitPos, m_EntityEffectType, m_EntityEffect); m_World->ForEachEntity(Callback); - + m_World->BroadcastSoundParticleEffect( EffectID::PARTICLE_SPLASH_POTION, FloorC(a_HitPos.x), |