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author | peterbell10 <peterbell10@live.co.uk> | 2018-09-24 22:33:39 +0200 |
---|---|---|
committer | Alexander Harkness <me@bearbin.net> | 2018-09-24 22:33:39 +0200 |
commit | 4727ed20846bb3d1a9eabb27aaaa9c5524129556 (patch) | |
tree | d6206a51db95a15fd3dfadb9691c868fc6bd8bd1 /src/Entities/ProjectileEntity.cpp | |
parent | Add BurnsInDaylight to Lua API and Monsters.ini (#4295) (diff) | |
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Diffstat (limited to 'src/Entities/ProjectileEntity.cpp')
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 23 |
1 files changed, 9 insertions, 14 deletions
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 915475f2a..4a5da0874 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -60,11 +60,11 @@ protected: { /* // DEBUG: - LOGD("Hit block %d:%d at {%d, %d, %d} face %d, %s (%s)", + FLOGD("Hit block {0}:{1} at {2} face {3}, {4} ({5})", a_BlockType, a_BlockMeta, - a_BlockX, a_BlockY, a_BlockZ, a_EntryFace, + Vector3i{a_BlockX, a_BlockY, a_BlockZ}, a_EntryFace, cBlockInfo::IsSolid(a_BlockType) ? "solid" : "non-solid", - ItemToString(cItem(a_BlockType, 1, a_BlockMeta)).c_str() + ItemToString(cItem(a_BlockType, 1, a_BlockMeta)) ); */ @@ -306,10 +306,8 @@ void cProjectileEntity::OnHitSolidBlock(Vector3d a_HitPos, eBlockFace a_HitFace) SetSpeed(0, 0, 0); // DEBUG: - LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, hit solid block at face %d", - m_UniqueID, - a_HitPos.x, a_HitPos.y, a_HitPos.z, - a_HitFace + FLOGD("Projectile {0}: pos {1:.02f}, hit solid block at face {2}", + m_UniqueID, a_HitPos, a_HitFace ); m_IsInGround = true; @@ -401,11 +399,11 @@ void cProjectileEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a Vector3d HitPos = Pos + (NextPos - Pos) * EntityCollisionCallback.GetMinCoeff(); // DEBUG: - LOGD("Projectile %d has hit an entity %d (%s) at {%.02f, %.02f, %.02f} (coeff %.03f)", + FLOGD("Projectile {0} has hit an entity {1} ({2}) at {3:.02f} (coeff {4:.03f})", m_UniqueID, EntityCollisionCallback.GetHitEntity()->GetUniqueID(), EntityCollisionCallback.GetHitEntity()->GetClass(), - HitPos.x, HitPos.y, HitPos.z, + HitPos, EntityCollisionCallback.GetMinCoeff() ); @@ -438,11 +436,8 @@ void cProjectileEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a SetPitchFromSpeed(); /* - LOGD("Projectile %d: pos {%.02f, %.02f, %.02f}, speed {%.02f, %.02f, %.02f}, rot {%.02f, %.02f}", - m_UniqueID, - GetPosX(), GetPosY(), GetPosZ(), - GetSpeedX(), GetSpeedY(), GetSpeedZ(), - GetYaw(), GetPitch() + FLOGD("Projectile {0}: pos {1:.02f}, speed {2:.02f}, rot {{{3:.02f}, {4:.02f}}}", + m_UniqueID, GetPos(), GetSpeed(), GetYaw(), GetPitch() ); */ } |