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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-04-03 20:18:34 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-04-03 20:18:34 +0200 |
commit | e1ba51e6ca1cdff477279b7064fc0e0b5117c085 (patch) | |
tree | eaad9f451838b75cd990b548b93f8287fbd75865 /src/Entities/ProjectileEntity.cpp | |
parent | Fixed some bugs (diff) | |
parent | Fixed a few MSVC type warnings. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index f4ab825f2..a9735a53c 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -4,6 +4,7 @@ // Implements the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types #include "Globals.h" +#include "../Bindings/PluginManager.h" #include "ProjectileEntity.h" #include "../ClientHandle.h" #include "Player.h" @@ -66,6 +67,11 @@ protected: eBlockFace Face; if (bb.CalcLineIntersection(Line1, Line2, LineCoeff, Face)) { + if (cPluginManager::Get()->CallHookProjectileHitBlock(*m_Projectile)) + { + return false; + } + Vector3d Intersection = Line1 + m_Projectile->GetSpeed() * LineCoeff; m_Projectile->OnHitSolidBlock(Intersection, Face); return true; @@ -147,7 +153,11 @@ public: } // TODO: Some entities don't interact with the projectiles (pickups, falling blocks) - // TODO: Allow plugins to interfere about which entities can be hit + if (cPluginManager::Get()->CallHookProjectileHitEntity(*m_Projectile, *a_Entity)) + { + // A plugin disagreed. + return false; + } if (LineCoeff < m_MinCoeff) { |