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author | Tycho <work.tycho+git@gmail.com> | 2014-04-05 23:12:17 +0200 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-04-05 23:12:17 +0200 |
commit | 23395a5ce1daab24465d607575c09e06e5b7c449 (patch) | |
tree | 18555c220fc6e602b071a935b190ef25444f18a9 /src/Entities/Player.h | |
parent | Fixed tolua++ override support (diff) | |
parent | Fixed Endiannes conversion routines for floats and doubles. (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index ea32dbfb9..05377a117 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -129,6 +129,12 @@ public: // tolua_begin + /** Sends the "look" packet to the player, forcing them to set their rotation to the specified values. + a_YawDegrees is clipped to range [-180, +180), + a_PitchDegrees is clipped to range [-180, +180) but the client only uses [-90, +90] + */ + void SendRotation(double a_YawDegrees, double a_PitchDegrees); + /** Returns the position where projectiles thrown by this player should start, player eye position + adjustment */ Vector3d GetThrowStartPos(void) const; |