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author | mathiascode <8754153+mathiascode@users.noreply.github.com> | 2017-08-24 11:19:40 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-08-24 11:19:40 +0200 |
commit | 02775e52c43dbc82e08b6af8b87d8f320c05cb73 (patch) | |
tree | 66b9fd743c4e4d04a2ec8d5ffc107585bd2f963a /src/Entities/Player.h | |
parent | Added check to deactivate existing entity effects when new entity effects are added. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 8c21c25d6..5b0aa84a8 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -97,12 +97,12 @@ public: float GetXpPercentage(void); /** Calculates the amount of XP needed for a given level - Ref: http://minecraft.gamepedia.com/XP + Ref: https://minecraft.gamepedia.com/XP */ static int XpForLevel(int a_Level); /** Inverse of XpForLevel - Ref: http://minecraft.gamepedia.com/XP + Ref: https://minecraft.gamepedia.com/XP values are as per this with pre-calculations */ static int CalcLevelFromXp(int a_CurrentXp); |