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author | Tiger Wang <ziwei.tiger@outlook.com> | 2021-04-10 17:58:39 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2021-04-12 23:35:07 +0200 |
commit | 3001e23e8cf517de39085f33db170da37df24b17 (patch) | |
tree | ebe073c108753ea9ea95e39406f052643a672af0 /src/Entities/Player.h | |
parent | cPlayer: move some constants out of header (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 3e35e4232..df84d25e0 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -598,7 +598,6 @@ public: // cEntity overrides: virtual void AttachTo(cEntity * a_AttachTo) override; virtual void Detach(void) override; - virtual void Detach(bool a_IsTeleporting); virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); } virtual cItem GetEquippedHelmet(void) const override { return m_Inventory.GetEquippedHelmet(); } virtual cItem GetEquippedChestplate(void) const override { return m_Inventory.GetEquippedChestplate(); } |