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author | archshift <admin@archshift.com> | 2014-06-06 09:17:49 +0200 |
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committer | archshift <admin@archshift.com> | 2014-06-17 20:17:32 +0200 |
commit | 87b1bfaf2aa62bf600293d11d0b3c73cfe9f9e33 (patch) | |
tree | c901fa966d4dbaf836f4c06081cd4aeddfa8575f /src/Entities/Pawn.h | |
parent | Added classes for splash potions and wither skulls (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Pawn.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h index e76337d86..7824a06f8 100644 --- a/src/Entities/Pawn.h +++ b/src/Entities/Pawn.h @@ -2,6 +2,7 @@ #pragma once #include "Entity.h" +#include "EntityEffects.h" @@ -18,9 +19,15 @@ public: CLASS_PROTODEF(cPawn); cPawn(eEntityType a_EntityType, double a_Width, double a_Height); + + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + + void AddEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffect a_Effect); + void RemoveEntityEffect(cEntityEffect::eType a_EffectType); protected: bool m_bBurnable; + std::map<cEntityEffect::eType, cEntityEffect> m_EntityEffects; } ; // tolua_export |