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authorLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:45:45 +0100
committerLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:50:18 +0100
commitca6ef58b1ee8521e4b940ee4883dee714960e413 (patch)
tree8532add455224b07c07a759e3d906f50c0695888 /src/Entities/GhastFireballEntity.h
parentMerge pull request #2972 from marvinkopf/PlayerAutoComplete (diff)
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-rw-r--r--src/Entities/GhastFireballEntity.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/Entities/GhastFireballEntity.h b/src/Entities/GhastFireballEntity.h
index dc136dfc2..620efd9e6 100644
--- a/src/Entities/GhastFireballEntity.h
+++ b/src/Entities/GhastFireballEntity.h
@@ -21,25 +21,25 @@ class cGhastFireballEntity :
public cProjectileEntity
{
typedef cProjectileEntity super;
-
+
public:
-
+
// tolua_end
-
+
CLASS_PROTODEF(cGhastFireballEntity)
-
+
cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
-
+
protected:
-
+
void Explode(Vector3i a_Block);
-
+
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
-
+
// TODO: Deflecting the fireballs by arrow- or sword- hits
-
+
} ; // tolua_export