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author | Mattes D <github@xoft.cz> | 2019-09-29 14:59:24 +0200 |
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committer | GitHub <noreply@github.com> | 2019-09-29 14:59:24 +0200 |
commit | 365cbc6e1cea96741e26c9ce912b003f8fd2c62c (patch) | |
tree | f23682c47928597791c53f3a300b03494ffde417 /src/Entities/Floater.h | |
parent | Cactus can now grow and will be dropped if there is no place to grow. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Floater.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/Entities/Floater.h b/src/Entities/Floater.h index 59402393f..25a80996a 100644 --- a/src/Entities/Floater.h +++ b/src/Entities/Floater.h @@ -11,14 +11,15 @@ class cFloater : public cEntity { - typedef cEntity super; - -public: // tolua_end + using super = cEntity; + +public: // tolua_export + CLASS_PROTODEF(cFloater) - cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, UInt32 a_PlayerID, int a_CountDownTime); + cFloater(Vector3d a_Pos, Vector3d a_Speed, UInt32 a_PlayerID, int a_CountDownTime); virtual void SpawnOn(cClientHandle & a_Client) override; virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; |