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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-04-19 22:03:17 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-04-20 00:29:52 +0200 |
commit | 246acb19f99cf974080e1bdf28acd6a263d6e971 (patch) | |
tree | 1bf8b98509aea91a629ee08d7c0fc952d9e00ee5 /src/Entities/Floater.cpp | |
parent | Correct world access in NetherPortalScanner (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Floater.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Floater.cpp b/src/Entities/Floater.cpp index 1faf9ff0a..3982a1ca5 100644 --- a/src/Entities/Floater.cpp +++ b/src/Entities/Floater.cpp @@ -92,7 +92,7 @@ cFloater::cFloater(Vector3d a_Pos, Vector3d a_Speed, UInt32 a_PlayerID, int a_Co void cFloater::SpawnOn(cClientHandle & a_Client) { - a_Client.SendSpawnObject(*this, 90, static_cast<int>(m_PlayerID), 0, 0); + a_Client.SendSpawnObject(*this, 90, static_cast<int>(m_PlayerID)); } |