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authorHowaner <franzi.moos@googlemail.com>2014-03-15 00:32:49 +0100
committerHowaner <franzi.moos@googlemail.com>2014-03-15 00:32:49 +0100
commit28898f710b191abb610f31085d6ae076511cc89c (patch)
treee824b9cd817f86bcfe8b1d95eab9f227af1945a9 /src/Entities/ExpOrb.cpp
parentAdd fireball interact (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/ExpOrb.cpp26
1 files changed, 19 insertions, 7 deletions
diff --git a/src/Entities/ExpOrb.cpp b/src/Entities/ExpOrb.cpp
index 3398f1c7b..3623c869a 100644
--- a/src/Entities/ExpOrb.cpp
+++ b/src/Entities/ExpOrb.cpp
@@ -5,20 +5,26 @@
#include "../ClientHandle.h"
-cExpOrb::cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward) :
- cEntity(etExpOrb, a_X, a_Y, a_Z, 0.98, 0.98),
- m_Reward(a_Reward)
+cExpOrb::cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward)
+ : cEntity(etExpOrb, a_X, a_Y, a_Z, 0.98, 0.98)
+ , m_Reward(a_Reward)
+ , m_Timer(0.f)
{
+ SetMaxHealth(5);
+ SetHealth(5);
}
-cExpOrb::cExpOrb(const Vector3d & a_Pos, int a_Reward) :
- cEntity(etExpOrb, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98),
- m_Reward(a_Reward)
+cExpOrb::cExpOrb(const Vector3d & a_Pos, int a_Reward)
+ : cEntity(etExpOrb, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98)
+ , m_Reward(a_Reward)
+ , m_Timer(0.f)
{
+ SetMaxHealth(5);
+ SetHealth(5);
}
@@ -52,7 +58,7 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk)
LOGD("Player %s picked up an ExpOrb. His reward is %i", a_ClosestPlayer->GetName().c_str(), m_Reward);
a_ClosestPlayer->DeltaExperience(m_Reward);
- m_World->BroadcastSoundEffect("random.orb", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 0.5f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
+ m_World->BroadcastSoundEffect("random.orb", (int)(GetPosX() * 8), (int)(GetPosY() * 8), (int)(GetPosZ() * 8), 0.5f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
Destroy();
}
@@ -64,4 +70,10 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk)
BroadcastMovementUpdate();
}
HandlePhysics(a_Dt, a_Chunk);
+
+ m_Timer += a_Dt;
+ if (m_Timer >= 1000 * 60 * 5) // 5 minutes
+ {
+ Destroy(true);
+ }
}