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author | Bond-009 <bond.009@outlook.com> | 2017-09-07 10:25:34 +0200 |
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committer | Mattes D <github@xoft.cz> | 2017-09-07 10:25:34 +0200 |
commit | 104f9e127b259731836c2b88d74a8d731f3ad535 (patch) | |
tree | 0aa333690caf9480f38e2ec1a88265b84544aeb5 /src/Entities/ExpBottleEntity.cpp | |
parent | Add cWorld::RemoveEntity and use in cEntity (#4003) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/ExpBottleEntity.cpp | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/src/Entities/ExpBottleEntity.cpp b/src/Entities/ExpBottleEntity.cpp index 4072b939b..a9d250118 100644 --- a/src/Entities/ExpBottleEntity.cpp +++ b/src/Entities/ExpBottleEntity.cpp @@ -8,7 +8,7 @@ -cExpBottleEntity::cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) : +cExpBottleEntity::cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, Vector3d a_Speed) : super(pkExpBottle, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) { SetSpeed(a_Speed); @@ -18,7 +18,17 @@ cExpBottleEntity::cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, -void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) +cExpBottleEntity::cExpBottleEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed) : + super(pkExpBottle, a_Creator, a_Pos.x, a_Pos.y, a_Pos.z, 0.25, 0.25) +{ + SetSpeed(a_Speed); +} + + + + + +void cExpBottleEntity::OnHitSolidBlock(Vector3d a_HitPos, eBlockFace a_HitFace) { Break(a_HitPos); } @@ -27,7 +37,7 @@ void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_H -void cExpBottleEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) +void cExpBottleEntity::OnHitEntity(cEntity & a_EntityHit, Vector3d a_HitPos) { Break(a_HitPos); } @@ -36,7 +46,7 @@ void cExpBottleEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_Hit -void cExpBottleEntity::Break(const Vector3d &a_HitPos) +void cExpBottleEntity::Break(Vector3d a_HitPos) { // Spawn an experience orb with a reward between 3 and 11. m_World->BroadcastSoundParticleEffect(EffectID::PARTICLE_SPLASH_POTION, POSX_TOINT, POSY_TOINT, POSZ_TOINT, 0); |