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authorHowaner <franzi.moos@googlemail.com>2014-09-14 14:16:17 +0200
committerHowaner <franzi.moos@googlemail.com>2014-09-14 14:16:17 +0200
commit92e7e5c615efb591210ffd978afa012027f2c84f (patch)
tree1271b2281ab938f59f3f2d933a6c873fd3f633ba /src/Entities/Entity.h
parent1.8: Updated scoreboard packets. (diff)
parentAdded new Qt-based biome visualiser. (diff)
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Diffstat (limited to 'src/Entities/Entity.h')
-rw-r--r--src/Entities/Entity.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index b9c280b6b..6bc070dcc 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -535,6 +535,12 @@ protected:
virtual void Destroyed(void) {} // Called after the entity has been destroyed
+ /** Applies friction to an entity
+ @param a_Speed The speed vector to apply changes to
+ @param a_SlowdownMultiplier The factor to reduce the speed by
+ */
+ static void ApplyFriction(Vector3d & a_Speed, double a_SlowdownMultiplier, float a_Dt);
+
/** Called in each tick to handle air-related processing i.e. drowning */
virtual void HandleAir(void);