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author | Masy98 <masy@antheruscraft.de> | 2014-09-26 18:32:31 +0200 |
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committer | Masy98 <masy@antheruscraft.de> | 2014-09-26 18:32:31 +0200 |
commit | 2feee3b316bf5cad87f9b9540c6b49f1775ada6e (patch) | |
tree | 7e508a2cc3d2c8586327e8074337da537cbbad5f /src/Entities/Entity.h | |
parent | Added slime block to slime balls recipe (diff) | |
parent | Fixed issue with casting (diff) | |
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Diffstat (limited to 'src/Entities/Entity.h')
-rw-r--r-- | src/Entities/Entity.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index b9c280b6b..3fa7e80c1 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -447,7 +447,7 @@ public: // tolua_end /// Called when the specified player right-clicks this entity - virtual void OnRightClicked(cPlayer &) {} + virtual void OnRightClicked(cPlayer & a_Player) {} /// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy(). virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) @@ -535,6 +535,12 @@ protected: virtual void Destroyed(void) {} // Called after the entity has been destroyed + /** Applies friction to an entity + @param a_Speed The speed vector to apply changes to + @param a_SlowdownMultiplier The factor to reduce the speed by + */ + static void ApplyFriction(Vector3d & a_Speed, double a_SlowdownMultiplier, float a_Dt); + /** Called in each tick to handle air-related processing i.e. drowning */ virtual void HandleAir(void); |