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author | archshift <admin@archshift.com> | 2014-07-19 10:40:29 +0200 |
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committer | archshift <admin@archshift.com> | 2014-07-19 10:40:29 +0200 |
commit | 041bfd5860cd8ef51db42eb6fb4b50b45549feba (patch) | |
tree | 2d93a68b888a5e2b410ec95d124edaad6f67bb92 /src/Entities/Entity.cpp | |
parent | Renamed AllToLua_lua script. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 61b28ec70..f9331ede8 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -327,10 +327,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) // TODO: Apply damage to armor - if (m_Health < 0) - { - m_Health = 0; - } + m_Health = std::max(m_Health, 0); if ((IsMob() || IsPlayer()) && (a_TDI.Attacker != NULL)) // Knockback for only players and mobs { |