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authorr.ramazanov <r.ramazanov@servplus.ru>2014-04-23 16:15:28 +0200
committerr.ramazanov <r.ramazanov@servplus.ru>2014-04-23 16:15:28 +0200
commit103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932 (patch)
treeb17cb676477be05abac7084bc0e1e49f651c2456 /src/CraftingRecipes.cpp
parentMobs shouldn't burn when it's Raining #906 (diff)
parentMerge pull request #925 from archshift/master (diff)
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Diffstat (limited to 'src/CraftingRecipes.cpp')
-rw-r--r--src/CraftingRecipes.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/CraftingRecipes.cpp b/src/CraftingRecipes.cpp
index 30e7a8733..b0af8f271 100644
--- a/src/CraftingRecipes.cpp
+++ b/src/CraftingRecipes.cpp
@@ -661,14 +661,16 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti
ASSERT(itrS->x + a_OffsetX < a_GridWidth);
ASSERT(itrS->y + a_OffsetY < a_GridHeight);
int GridID = (itrS->x + a_OffsetX) + a_GridStride * (itrS->y + a_OffsetY);
+
+ const cItem & Item = itrS->m_Item;
if (
(itrS->x >= a_GridWidth) ||
(itrS->y >= a_GridHeight) ||
- (itrS->m_Item.m_ItemType != a_CraftingGrid[GridID].m_ItemType) || // same item type?
- (itrS->m_Item.m_ItemCount > a_CraftingGrid[GridID].m_ItemCount) || // not enough items
+ (Item.m_ItemType != a_CraftingGrid[GridID].m_ItemType) || // same item type?
+ (Item.m_ItemCount > a_CraftingGrid[GridID].m_ItemCount) || // not enough items
(
- (itrS->m_Item.m_ItemDamage > 0) && // should compare damage values?
- (itrS->m_Item.m_ItemDamage != a_CraftingGrid[GridID].m_ItemDamage)
+ (Item.m_ItemDamage > 0) && // should compare damage values?
+ (Item.m_ItemDamage != a_CraftingGrid[GridID].m_ItemDamage)
)
)
{
@@ -824,7 +826,7 @@ void cCraftingRecipes::HandleFireworks(const cItem * a_CraftingGrid, cCraftingRe
case E_ITEM_DYE:
{
int GridID = (itr->x + a_OffsetX) + a_GridStride * (itr->y + a_OffsetY);
- DyeColours.push_back(cFireworkItem::GetVanillaColourCodeFromDye(a_CraftingGrid[GridID].m_ItemDamage));
+ DyeColours.push_back(cFireworkItem::GetVanillaColourCodeFromDye((NIBBLETYPE)(a_CraftingGrid[GridID].m_ItemDamage & 0x0f)));
break;
}
case E_ITEM_GUNPOWDER: break;