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author | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-07-15 22:31:48 +0200 |
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committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2015-07-15 22:31:48 +0200 |
commit | 8b74adcfab2a39b8d663f9ebc21cc4cde42761ef (patch) | |
tree | bbb45c47667db874f73f57fd8fa55bac4f5f72c4 /src/Color.cpp | |
parent | Merge pull request #2350 from SamJBarney/PeonySnowFix (diff) | |
parent | Leather Armor can now be dyed. (diff) | |
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Diffstat (limited to 'src/Color.cpp')
-rw-r--r-- | src/Color.cpp | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/src/Color.cpp b/src/Color.cpp new file mode 100644 index 000000000..f2180e2d9 --- /dev/null +++ b/src/Color.cpp @@ -0,0 +1,76 @@ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Color.h" + + + + + +#define COLOR_RED_BITS 0x00FF0000 +#define COLOR_GREEN_BITS 0x0000FF00 +#define COLOR_BLUE_BITS 0x000000FF +#define COLOR_RED_OFFSET 16 +#define COLOR_GREEN_OFFSET 8 + + + + + +void cColor::SetColor(unsigned char a_Red, unsigned char a_Green, unsigned char a_Blue) +{ + m_Color = (static_cast<unsigned int>(a_Red) << COLOR_RED_OFFSET) + (static_cast<unsigned int>(a_Green) << COLOR_GREEN_OFFSET) + (static_cast<unsigned int>(a_Blue)); +} + + + + + +void cColor::SetRed(unsigned char a_Red) +{ + m_Color = (static_cast<unsigned int>(a_Red) << COLOR_RED_OFFSET) + ((COLOR_GREEN_BITS | COLOR_BLUE_BITS) & m_Color); +} + + + + + +void cColor::SetGreen(unsigned char a_Green) +{ + m_Color = (static_cast<unsigned int>(a_Green) << COLOR_GREEN_OFFSET) + ((COLOR_RED_BITS | COLOR_BLUE_BITS) & m_Color); +} + + + + + +void cColor::SetBlue(unsigned char a_Blue) +{ + m_Color = static_cast<unsigned int>(a_Blue) + ((COLOR_RED_BITS | COLOR_GREEN_BITS) & m_Color); +} + + + + + +unsigned char cColor::GetRed() const +{ + return (m_Color & COLOR_RED_BITS) >> COLOR_RED_OFFSET; +} + + + + + +unsigned char cColor::GetGreen() const +{ + return (m_Color & COLOR_GREEN_BITS) >> COLOR_GREEN_OFFSET; +} + + + + + +unsigned char cColor::GetBlue() const +{ + return m_Color & COLOR_BLUE_BITS; +} |