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author | archshift <admin@archshift.com> | 2014-04-26 18:21:49 +0200 |
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committer | archshift <admin@archshift.com> | 2014-04-26 18:25:30 +0200 |
commit | aef2c8ec628aa2522364da1333bc5158e55ac6a2 (patch) | |
tree | da83f950fb33b4910d006499930b98fb231e2fd7 /src/ClientHandle.h | |
parent | Fixed mobs that don't naturally spawn. (diff) | |
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Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r-- | src/ClientHandle.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index e2b44ce8a..9f8d44129 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -78,8 +78,10 @@ public: Each username generates a unique and constant UUID, so that when the player reconnects with the same name, their UUID is the same. */ static AString GenerateOfflineUUID(const AString & a_Username); // tolua_export - // Formats the type of message with the proper color and prefix for sending to the client. + /** Formats the type of message with the proper color and prefix for sending to the client. **/ AString FormatMessageType(bool ShouldAppendChatPrefixes, eMessageType a_ChatPrefix, const AString & a_AdditionalData); + + AString FormatChatPrefix(bool ShouldAppendChatPrefixes, AString a_ChatPrefixS, AString m_Color1, AString m_Color2); void Kick(const AString & a_Reason); // tolua_export void Authenticate(const AString & a_Name, const AString & a_UUID); // Called by cAuthenticator when the user passes authentication |