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author | andrew <xdotftw@gmail.com> | 2014-02-20 14:37:15 +0100 |
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committer | andrew <xdotftw@gmail.com> | 2014-02-20 14:37:15 +0100 |
commit | 83d3a2eedf88a3a180b9dfc4c706838d7f99382a (patch) | |
tree | d96970727615c681efe3bf76793015cead438394 /src/ClientHandle.h | |
parent | cMapDecorator: Implemented random rotations (diff) | |
parent | APIDump: Fixed cBlockArea:GetRelBlockType() return types. (diff) | |
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Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r-- | src/ClientHandle.h | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index a613a76e8..8911164bf 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -28,6 +28,7 @@ class cInventory; class cMonster; class cPawn; class cExpOrb; +class cPainting; class cPickup; class cPlayer; class cProtocol; @@ -35,6 +36,7 @@ class cWindow; class cFallingBlock; class cItemHandler; class cWorld; +class cCompositeChat; @@ -90,7 +92,8 @@ public: void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage); void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); // tolua_export void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes); - void SendChat (const AString & a_Message, ChatPrefixCodes a_ChatPrefix, const AString & a_AdditionalData = ""); + void SendChat (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = ""); + void SendChat (const cCompositeChat & a_Message); void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer); void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player); void SendDestroyEntity (const cEntity & a_Entity); @@ -113,6 +116,7 @@ public: void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length); void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators); void SendMapInfo (int a_ID, unsigned int a_Scale); + void SendPaintingSpawn (const cPainting & a_Painting); void SendPickupSpawn (const cPickup & a_Pickup); void SendEntityAnimation (const cEntity & a_Entity, char a_Animation); void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount); @@ -157,6 +161,9 @@ public: void SetViewDistance(int a_ViewDistance); // tolua_export int GetViewDistance(void) const { return m_ViewDistance; } // tolua_export + + void SetLocale(AString & a_Locale) { m_Locale = a_Locale; } // tolua_export + AString GetLocale(void) const { return m_Locale; } // tolua_export int GetUniqueID() const { return m_UniqueID; } // tolua_export @@ -310,7 +317,9 @@ private: /// Set to true when the chunk where the player is is sent to the client. Used for spawning the player bool m_HasSentPlayerChunk; - + + /// Client Settings + AString m_Locale; /// Returns true if the rate block interactions is within a reasonable limit (bot protection) |