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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-21 19:22:04 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-21 19:22:04 +0200 |
commit | a473e8ba52243a1a2a4f3aac840ed884d994fb0b (patch) | |
tree | 529ef1bcc101645ba31d269da8d398bb122a664b /src/ClientHandle.cpp | |
parent | CompressPacket: reserve CompressedSize, not the uncompressed size (diff) | |
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Diffstat (limited to 'src/ClientHandle.cpp')
-rw-r--r-- | src/ClientHandle.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index c12e11f45..040c3a306 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -2479,7 +2479,8 @@ void cClientHandle::SendChunkData(int a_ChunkX, int a_ChunkZ, const std::string_ { // This just sometimes happens. If you have a reliably replicatable situation for this, go ahead and fix it // It's not a big issue anyway, just means that some chunks may be compressed several times - // LOGD("Refusing to send chunk [%d, %d] to client \"%s\" at [%d, %d].", ChunkX, ChunkZ, m_Username.c_str(), m_Player->GetChunkX(), m_Player->GetChunkZ()); + // LOG("Refusing to send chunk [%d, %d] to client \"%s\" at [%d, %d].", a_ChunkX, a_ChunkZ, m_Username.c_str(), m_Player->GetChunkX(), m_Player->GetChunkZ()); + // 2020 08 21: seems to happen going through nether portals on 1.8.9 return; } |