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authorSTRWarrior <niels.breuker@hotmail.nl>2013-12-20 19:50:47 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2013-12-20 19:50:47 +0100
commit9c575681f88064a57fc1151c1f1f96f4a6b2fdd5 (patch)
treeded712c5732afc72427714ca40a04da87d24386a /src/ChunkSender.cpp
parentIncreased the range an Floater can shoot to. (diff)
parentFixed the rest of constructor reorders. (diff)
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Diffstat (limited to 'src/ChunkSender.cpp')
-rw-r--r--src/ChunkSender.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ChunkSender.cpp b/src/ChunkSender.cpp
index 7d1ef73a0..fe3ee9b42 100644
--- a/src/ChunkSender.cpp
+++ b/src/ChunkSender.cpp
@@ -35,8 +35,8 @@ void cNotifyChunkSender::Call(int a_ChunkX, int a_ChunkZ)
cChunkSender::cChunkSender(void) :
super("ChunkSender"),
m_World(NULL),
- m_Notify(NULL),
- m_RemoveCount(0)
+ m_RemoveCount(0),
+ m_Notify(NULL)
{
m_Notify.SetChunkSender(this);
}