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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-05 00:07:22 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-05 00:07:22 +0100 |
commit | 630507fd5b8a7ac280ee75994f98b9ecfdcb7a70 (patch) | |
tree | 731e8b7896887072bea12f35b3a164761e01abdd /src/ChunkMap.cpp | |
parent | Added more SendMessageXXX() functions (diff) | |
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Diffstat (limited to 'src/ChunkMap.cpp')
-rw-r--r-- | src/ChunkMap.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 1e2181f32..cb10e275d 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -1839,7 +1839,7 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_ bbTNT.Expand(ExplosionSizeInt * 2, ExplosionSizeInt * 2, ExplosionSizeInt * 2); - cTNTDamageCallback TNTDamageCallback(bbTNT, Vector3d(a_BlockX, a_BlockY, a_BlockZ), a_ExplosionSize, ExplosionSizeSq); + cTNTDamageCallback TNTDamageCallback(bbTNT, Vector3d(a_BlockX, a_BlockY, a_BlockZ), a_ExplosionSizeInt, ExplosionSizeSq); ForEachEntity(TNTDamageCallback); // Wake up all simulators for the area, so that water and lava flows and sand falls into the blasted holes (FS #391): |