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authorpeterbell10 <peterbell10@live.co.uk>2017-08-21 18:56:53 +0200
committerAlexander Harkness <me@bearbin.net>2017-08-21 18:56:53 +0200
commit096cdac80d222ac0be2a0554a759a0b16c1c34f6 (patch)
tree03190afb388f999bf9740fbae15d688780f036d5 /src/ChunkData.h
parentAward player an achievement when creating a beacon (#3930) (diff)
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Diffstat (limited to 'src/ChunkData.h')
-rw-r--r--src/ChunkData.h66
1 files changed, 32 insertions, 34 deletions
diff --git a/src/ChunkData.h b/src/ChunkData.h
index d63576f91..49a03fb4a 100644
--- a/src/ChunkData.h
+++ b/src/ChunkData.h
@@ -16,36 +16,37 @@
-#if __cplusplus < 201103L
-// auto_ptr style interface for memory management
-#else
-// unique_ptr style interface for memory management
-#endif
-
class cChunkData
{
-private:
+public:
static const int SectionHeight = 16;
static const size_t NumSections = (cChunkDef::Height / SectionHeight);
static const size_t SectionBlockCount = SectionHeight * cChunkDef::Width * cChunkDef::Width;
-public:
-
- struct sChunkSection;
+ struct sChunkSection
+ {
+ BLOCKTYPE m_BlockTypes[SectionBlockCount];
+ NIBBLETYPE m_BlockMetas[SectionBlockCount / 2];
+ NIBBLETYPE m_BlockLight[SectionBlockCount / 2];
+ NIBBLETYPE m_BlockSkyLight[SectionBlockCount / 2];
+ };
- cChunkData(cAllocationPool<cChunkData::sChunkSection> & a_Pool);
+ cChunkData(cAllocationPool<sChunkSection> & a_Pool);
+ cChunkData(cChunkData && a_Other);
~cChunkData();
- #if __cplusplus < 201103L
- // auto_ptr style interface for memory management
- cChunkData(const cChunkData & a_Other);
- cChunkData & operator =(const cChunkData & a_Other);
- #else
- // unique_ptr style interface for memory management
- cChunkData(cChunkData && a_Other);
- cChunkData & operator =(cChunkData && a_ther);
- #endif
+ cChunkData & operator = (cChunkData && a_Other)
+ {
+ Assign(std::move(a_Other));
+ return *this;
+ }
+
+ /** Copy assign from another cChunkData */
+ void Assign(const cChunkData & a_Other);
+
+ /** Move assign from another cChunkData */
+ void Assign(cChunkData && a_Other);
BLOCKTYPE GetBlock(int a_X, int a_Y, int a_Z) const;
void SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block);
@@ -57,8 +58,14 @@ public:
NIBBLETYPE GetSkyLight(int a_RelX, int a_RelY, int a_RelZ) const;
- /** Creates a (deep) copy of self. */
- cChunkData Copy(void) const;
+ /** Return a pointer to the chunk section or nullptr if all air */
+ const sChunkSection * GetSection(size_t a_SectionNum) const;
+
+ /** Returns a bitmask of chunk sections which are currently stored. */
+ UInt16 GetSectionBitmask() const;
+
+ /** Clears all data */
+ void Clear();
/** Copies the blocktype data into the specified flat array.
Optionally, only a part of the data is copied, as specified by the a_Idx and a_Length parameters. */
@@ -93,23 +100,14 @@ public:
Allows a_Src to be nullptr, in which case it doesn't do anything. */
void SetSkyLight(const NIBBLETYPE * a_Src);
- struct sChunkSection
- {
- BLOCKTYPE m_BlockTypes [SectionHeight * 16 * 16] ;
- NIBBLETYPE m_BlockMetas [SectionHeight * 16 * 16 / 2];
- NIBBLETYPE m_BlockLight [SectionHeight * 16 * 16 / 2];
- NIBBLETYPE m_BlockSkyLight[SectionHeight * 16 * 16 / 2];
- };
+ /** Returns the number of sections present (i.e. non-air). */
+ UInt32 NumPresentSections() const;
private:
- #if __cplusplus < 201103L
- // auto_ptr style interface for memory management
- mutable bool m_IsOwner;
- #endif
sChunkSection * m_Sections[NumSections];
- cAllocationPool<cChunkData::sChunkSection> & m_Pool;
+ cAllocationPool<sChunkSection> & m_Pool;
/** Allocates a new section. Entry-point to custom allocators. */
sChunkSection * Allocate(void);