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author | Tycho <work.tycho+git@gmail.com> | 2014-06-14 18:19:28 +0200 |
---|---|---|
committer | Tycho <work.tycho+git@gmail.com> | 2014-06-14 18:19:28 +0200 |
commit | 039c1a75f391b078f2b27a388e73bb203afed58e (patch) | |
tree | f4f213b794eb0c3a2713358c3d5bdd3f0b931486 /src/ChunkData.cpp | |
parent | Fixed bad merge (diff) | |
parent | Merge pull request #1093 from mc-server/BindingsFix (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ChunkData.cpp | 563 |
1 files changed, 262 insertions, 301 deletions
diff --git a/src/ChunkData.cpp b/src/ChunkData.cpp index 99421bc33..24a2c3e14 100644 --- a/src/ChunkData.cpp +++ b/src/ChunkData.cpp @@ -1,92 +1,141 @@ -#ifdef TEST_GLOBALS -#include "TestGlobals.h" -#else +// ChunkData.cpp + +// Implements the cChunkData class that represents the block's type, meta, blocklight and skylight storage for a chunk + #include "Globals.h" -#endif #include "ChunkData.h" + + + + +/** Returns true if all a_Array's elements between [0] and [a_NumElements - 1] are equal to a_Value. */ +template <typename T> inline bool IsAllValue(const T * a_Array, size_t a_NumElements, T a_Value) +{ + for (size_t i = 0; i < a_NumElements; i++) + { + if (a_Array[i] != a_Value) + { + return false; + } + } + return true; +} + + + + + cChunkData::cChunkData(cAllocationPool<cChunkData::sChunkSection, 1600>& a_Pool) : #if __cplusplus < 201103L // auto_ptr style interface for memory management - IsOwner(true), + m_IsOwner(true) #endif m_Pool(a_Pool) { - memset(m_Sections, 0, sizeof(m_Sections)); + for (size_t i = 0; i < NumSections; i++) + { + m_Sections[i] = NULL; + } } + + + cChunkData::~cChunkData() { #if __cplusplus < 201103L // auto_ptr style interface for memory management - if (!IsOwner) + if (!m_IsOwner) { return; } #endif - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { - if (m_Sections[i] == NULL) Free(m_Sections[i]);; + Free(m_Sections[i]); + m_Sections[i] = NULL; } } + + + + #if __cplusplus < 201103L // auto_ptr style interface for memory management - cChunkData::cChunkData(const cChunkData& other) : - IsOwner(true), - m_Pool(other.m_Pool) + cChunkData::cChunkData(const cChunkData & a_Other) : + m_IsOwner(true), + m_Pool(other.m_Pool) { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + // Move contents and ownership from a_Other to this, pointer-wise: + for (size_t i = 0; i < NumSections; i++) { - m_Sections[i] = other.m_Sections[i]; + m_Sections[i] = a_Other.m_Sections[i]; } - other.IsOwner = false; + a_Other.m_IsOwner = false; } - cChunkData& cChunkData::operator=(const cChunkData& other) + + + + + cChunkData & cChunkData::operator =(const cChunkData & a_Other) { - if (&other != this) + // If assigning to self, no-op + if (&a_Other == this) { - if (IsOwner) - { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) - { - if (m_Sections[i]) Free(m_Sections[i]);; - } - } - IsOwner = true; - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + return *this; + } + + // Free any currently held contents: + if (m_IsOwner) + { + for (size_t i = 0; i < NumSections; i++) { - m_Sections[i] = other.m_Sections[i]; + Free(m_Sections[i]); + m_Sections[i] = NULL; } - other.IsOwner = false; - ASSERT(&m_Pool == &other.m_Pool); } + + // Move contents and ownership from a_Other to this, pointer-wise: + m_IsOwner = true; + for (size_t i = 0; i < NumSections; i++) + { + m_Sections[i] = a_Other.m_Sections[i]; + } + a_Other.m_IsOwner = false; + ASSERT(&m_Pool == &other.m_Pool); return *this; - } + #else + // unique_ptr style interface for memory management - cChunkData::cChunkData(cChunkData&& other) : + cChunkData::cChunkData(cChunkData && other) : m_Pool(other.m_Pool) { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { m_Sections[i] = other.m_Sections[i]; other.m_Sections[i] = NULL; } } + + + + - cChunkData& cChunkData::operator=(cChunkData&& other) + cChunkData & cChunkData::operator =(cChunkData && other) { if (&other != this) { ASSERT(&m_Pool == &other.m_Pool); - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { - Free(m_Sections[i]);; + Free(m_Sections[i]); m_Sections[i] = other.m_Sections[i]; other.m_Sections[i] = NULL; } @@ -95,15 +144,19 @@ cChunkData::~cChunkData() } #endif + + + + BLOCKTYPE cChunkData::GetBlock(int a_X, int a_Y, int a_Z) const { ASSERT((a_X >= 0) && (a_X < cChunkDef::Width)); ASSERT((a_Y >= 0) && (a_Y < cChunkDef::Height)); ASSERT((a_Z >= 0) && (a_Z < cChunkDef::Width)); - int Section = a_Y / CHUNK_SECTION_HEIGHT; + int Section = a_Y / SectionHeight; if (m_Sections[Section] != NULL) { - int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * CHUNK_SECTION_HEIGHT), a_Z); + int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * SectionHeight), a_Z); return m_Sections[Section]->m_BlockTypes[Index]; } else @@ -112,6 +165,10 @@ BLOCKTYPE cChunkData::GetBlock(int a_X, int a_Y, int a_Z) const } } + + + + void cChunkData::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block) { if ( @@ -124,7 +181,7 @@ void cChunkData::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block) return; } - int Section = a_RelY / CHUNK_SECTION_HEIGHT; + int Section = a_RelY / SectionHeight; if (m_Sections[Section] == NULL) { if (a_Block == 0x00) @@ -139,10 +196,14 @@ void cChunkData::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block) } ZeroSection(m_Sections[Section]); } - int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); + int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ); m_Sections[Section]->m_BlockTypes[Index] = a_Block; } + + + + NIBBLETYPE cChunkData::GetMeta(int a_RelX, int a_RelY, int a_RelZ) const { if ( @@ -150,11 +211,11 @@ NIBBLETYPE cChunkData::GetMeta(int a_RelX, int a_RelY, int a_RelZ) const (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { - int Section = a_RelY / CHUNK_SECTION_HEIGHT; + int Section = a_RelY / SectionHeight; if (m_Sections[Section] != NULL) { - int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); - return (m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4)) & 0x0f; + int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ); + return (m_Sections[Section]->m_BlockMetas[Index / 2] >> ((Index & 1) * 4)) & 0x0f; } else { @@ -165,6 +226,10 @@ NIBBLETYPE cChunkData::GetMeta(int a_RelX, int a_RelY, int a_RelZ) const return 0; } + + + + bool cChunkData::SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble) { if ( @@ -177,7 +242,7 @@ bool cChunkData::SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble return false; } - int Section = a_RelY / CHUNK_SECTION_HEIGHT; + int Section = a_RelY / SectionHeight; if (m_Sections[Section] == NULL) { if ((a_Nibble & 0xf) == 0x00) @@ -192,23 +257,31 @@ bool cChunkData::SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble } ZeroSection(m_Sections[Section]); } - int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); - NIBBLETYPE oldval = m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4) & 0xf; - m_Sections[Section]->m_BlockMeta[Index / 2] = static_cast<NIBBLETYPE>( - (m_Sections[Section]->m_BlockMeta[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble + int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ); + NIBBLETYPE oldval = m_Sections[Section]->m_BlockMetas[Index / 2] >> ((Index & 1) * 4) & 0xf; + m_Sections[Section]->m_BlockMetas[Index / 2] = static_cast<NIBBLETYPE>( + (m_Sections[Section]->m_BlockMetas[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble ((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set ); - return oldval == a_Nibble; + return oldval != a_Nibble; } + + + + NIBBLETYPE cChunkData::GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const { - if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) + if ( + (a_RelX < cChunkDef::Width) && (a_RelX > -1) && + (a_RelY < cChunkDef::Height) && (a_RelY > -1) && + (a_RelZ < cChunkDef::Width) && (a_RelZ > -1) + ) { - int Section = a_RelY / CHUNK_SECTION_HEIGHT; + int Section = a_RelY / SectionHeight; if (m_Sections[Section] != NULL) { - int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); + int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ); return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f; } else @@ -220,15 +293,19 @@ NIBBLETYPE cChunkData::GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const return 0; } + + + + NIBBLETYPE cChunkData::GetSkyLight(int a_RelX, int a_RelY, int a_RelZ) const { if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { - int Section = a_RelY / CHUNK_SECTION_HEIGHT; + int Section = a_RelY / SectionHeight; if (m_Sections[Section] != NULL) { - int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); - return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f; + int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ); + return (m_Sections[Section]->m_BlockSkyLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f; } else { @@ -239,10 +316,14 @@ NIBBLETYPE cChunkData::GetSkyLight(int a_RelX, int a_RelY, int a_RelZ) const return 0; } -cChunkData cChunkData::Copy() const + + + + +cChunkData cChunkData::Copy(void) const { cChunkData copy(m_Pool); - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { if (m_Sections[i] != NULL) { @@ -257,34 +338,30 @@ cChunkData cChunkData::Copy() const -void cChunkData::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length) const +void cChunkData::CopyBlockTypes(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length) const { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + size_t ToSkip = a_Idx; + + for (size_t i = 0; i < NumSections; i++) { - const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16; - if (a_Idx > 0) + size_t StartPos = 0; + if (ToSkip > 0) { - a_Idx = std::max(a_Idx - length, (size_t) 0); + StartPos = std::min(ToSkip, +SectionBlockCount); + ToSkip -= StartPos; } - if (a_Idx == 0) + if (StartPos < SectionBlockCount) { - size_t tocopy = std::min(segment_length, length); - length -= tocopy; + size_t ToCopy = std::min(+SectionBlockCount - StartPos, a_Length); + a_Length -= ToCopy; if (m_Sections[i] != NULL) { - memcpy( - &a_dest[i * segment_length], - &m_Sections[i]->m_BlockTypes, - sizeof(BLOCKTYPE) * tocopy - ); + BLOCKTYPE * blockbuffer = m_Sections[i]->m_BlockTypes; + memcpy(&a_Dest[(i * SectionBlockCount) + StartPos - a_Idx], blockbuffer + StartPos, sizeof(BLOCKTYPE) * ToCopy); } else { - memset( - &a_dest[i * segment_length], - 0, - sizeof(BLOCKTYPE) * tocopy - ); + memset(&a_Dest[(i * SectionBlockCount) - a_Idx], 0, sizeof(BLOCKTYPE) * ToCopy); } } } @@ -294,26 +371,17 @@ void cChunkData::CopyBlocks (BLOCKTYPE * a_dest, size_t a_Idx, size_t length) -void cChunkData::CopyMeta(NIBBLETYPE * a_dest) const +void cChunkData::CopyMetas(NIBBLETYPE * a_Dest) const { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { - const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; if (m_Sections[i] != NULL) { - memcpy( - &a_dest[i * segment_length], - &m_Sections[i]->m_BlockMeta, - sizeof(NIBBLETYPE) * segment_length - ); + memcpy(&a_Dest[i * SectionBlockCount / 2], &m_Sections[i]->m_BlockMetas, sizeof(m_Sections[i]->m_BlockMetas)); } else { - memset( - &a_dest[i * segment_length], - 0, - sizeof(BLOCKTYPE) * segment_length - ); + memset(&a_Dest[i * SectionBlockCount / 2], 0, sizeof(m_Sections[i]->m_BlockMetas)); } } } @@ -322,26 +390,17 @@ void cChunkData::CopyMeta(NIBBLETYPE * a_dest) const -void cChunkData::CopyBlockLight(NIBBLETYPE * a_dest) const +void cChunkData::CopyBlockLight(NIBBLETYPE * a_Dest) const { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { - const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; if (m_Sections[i] != NULL) { - memcpy( - &a_dest[i * segment_length], - &m_Sections[i]->m_BlockLight, - sizeof(NIBBLETYPE) * segment_length - ); + memcpy(&a_Dest[i * SectionBlockCount / 2], &m_Sections[i]->m_BlockLight, sizeof(m_Sections[i]->m_BlockLight)); } else { - memset( - &a_dest[i * segment_length], - 0, - sizeof(BLOCKTYPE) * segment_length - ); + memset(&a_Dest[i * SectionBlockCount / 2], 0, sizeof(m_Sections[i]->m_BlockLight)); } } } @@ -350,26 +409,17 @@ void cChunkData::CopyBlockLight(NIBBLETYPE * a_dest) const -void cChunkData::CopySkyLight(NIBBLETYPE * a_dest) const +void cChunkData::CopySkyLight(NIBBLETYPE * a_Dest) const { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { - const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; if (m_Sections[i] != NULL) { - memcpy( - &a_dest[i * segment_length], - &m_Sections[i]->m_BlockSkyLight, - sizeof(NIBBLETYPE) * segment_length - ); + memcpy(&a_Dest[i * SectionBlockCount / 2], &m_Sections[i]->m_BlockSkyLight, sizeof(m_Sections[i]->m_BlockSkyLight)); } else { - memset( - &a_dest[i * segment_length], - 0xFF, - sizeof(BLOCKTYPE) * segment_length - ); + memset(&a_Dest[i * SectionBlockCount / 2], 0xff, sizeof(m_Sections[i]->m_BlockSkyLight)); } } } @@ -378,255 +428,166 @@ void cChunkData::CopySkyLight(NIBBLETYPE * a_dest) const -void cChunkData::SetBlocks(const BLOCKTYPE * a_src) +void cChunkData::SetBlockTypes(const BLOCKTYPE * a_Src) { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + ASSERT(a_Src != NULL); + + for (size_t i = 0; i < NumSections; i++) { - const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16; + // If the section is already allocated, copy the data into it: if (m_Sections[i] != NULL) { - memcpy( - &m_Sections[i]->m_BlockTypes, - &a_src[i * segment_length], - sizeof(BLOCKTYPE) * segment_length - ); + memcpy(m_Sections[i]->m_BlockTypes, &a_Src[i * SectionBlockCount], sizeof(m_Sections[i]->m_BlockTypes)); + continue; } - else + + // The section doesn't exist, find out if it is needed: + if (IsAllValue(a_Src + i * SectionBlockCount, SectionBlockCount, (const BLOCKTYPE)0)) { - // j counts how many of leading zeros the buffer has - // if j == segment_length then the buffer is all zeros so there is no point - // creating the buffer. - size_t j = 0; - // do nothing whilst 0 - for (; j < segment_length && a_src[i * segment_length + j] == 0; j++); - if (j != segment_length) - { - m_Sections[i] = Allocate(); - memcpy( - &m_Sections[i]->m_BlockTypes, - &a_src[i * segment_length], - sizeof(BLOCKTYPE) * segment_length - ); - memset( - m_Sections[i]->m_BlockMeta, - 0x00, - sizeof(m_Sections[i]->m_BlockMeta) - ); - memset( - m_Sections[i]->m_BlockLight, - 0x00, - sizeof(m_Sections[i]->m_BlockLight) - ); - memset( - m_Sections[i]->m_BlockSkyLight, - 0xFF, - sizeof(m_Sections[i]->m_BlockSkyLight) - ); - } + // No need for the section, the data is all-air + continue; } - } + + // Allocate the section and copy the data into it: + m_Sections[i] = Allocate(); + memcpy(m_Sections[i]->m_BlockTypes, &a_Src[i * SectionBlockCount], sizeof(m_Sections[i]->m_BlockTypes)); + memset(m_Sections[i]->m_BlockMetas, 0x00, sizeof(m_Sections[i]->m_BlockMetas)); + memset(m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight)); + memset(m_Sections[i]->m_BlockSkyLight, 0xff, sizeof(m_Sections[i]->m_BlockSkyLight)); + } // for i - m_Sections[] } -void cChunkData::SetMeta(const NIBBLETYPE * a_src) +void cChunkData::SetMetas(const NIBBLETYPE * a_Src) { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + ASSERT(a_Src != NULL); + + for (size_t i = 0; i < NumSections; i++) { - const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; + // If the section is already allocated, copy the data into it: if (m_Sections[i] != NULL) { - memcpy( - &m_Sections[i]->m_BlockMeta, - &a_src[i * segment_length], - sizeof(NIBBLETYPE) * segment_length - ); + memcpy(m_Sections[i]->m_BlockMetas, &a_Src[i * SectionBlockCount / 2], sizeof(m_Sections[i]->m_BlockMetas)); + continue; } - else + + // The section doesn't exist, find out if it is needed: + if (IsAllValue(a_Src + i * SectionBlockCount / 2, SectionBlockCount / 2, (NIBBLETYPE)0)) { - size_t j = 0; - // do nothing whilst 0 - for (; j < segment_length && a_src[i * segment_length + j] == 0; j++); - if (j != segment_length) - { - m_Sections[i] = Allocate(); - memcpy( - &m_Sections[i]->m_BlockMeta, - &a_src[i * segment_length], - sizeof(BLOCKTYPE) * segment_length - ); - memset( - m_Sections[i]->m_BlockTypes, - 0x00, - sizeof(m_Sections[i]->m_BlockTypes) - ); - memset( - m_Sections[i]->m_BlockLight, - 0x00, - sizeof(m_Sections[i]->m_BlockLight) - ); - memset( - m_Sections[i]->m_BlockSkyLight, - 0xFF, - sizeof(m_Sections[i]->m_BlockSkyLight) - ); - } - else - { - Free(m_Sections[i]); - m_Sections[i] = 0; - } + // No need for the section, the data is all zeroes + continue; } - } + + // Allocate the section and copy the data into it: + m_Sections[i] = Allocate(); + memcpy(m_Sections[i]->m_BlockMetas, &a_Src[i * SectionBlockCount / 2], sizeof(m_Sections[i]->m_BlockMetas)); + memset(m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes)); + memset(m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight)); + memset(m_Sections[i]->m_BlockSkyLight, 0xff, sizeof(m_Sections[i]->m_BlockSkyLight)); + } // for i - m_Sections[] } -void cChunkData::SetBlockLight(const NIBBLETYPE * a_src) + +void cChunkData::SetBlockLight(const NIBBLETYPE * a_Src) { - if (!a_src) return; - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + if (a_Src == NULL) { - const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; + return; + } + + for (size_t i = 0; i < NumSections; i++) + { + // If the section is already allocated, copy the data into it: if (m_Sections[i] != NULL) { - memcpy( - &m_Sections[i]->m_BlockLight, - &a_src[i * segment_length], - sizeof(NIBBLETYPE) * segment_length - ); + memcpy(m_Sections[i]->m_BlockLight, &a_Src[i * SectionBlockCount / 2], sizeof(m_Sections[i]->m_BlockLight)); + continue; } - else + + // The section doesn't exist, find out if it is needed: + if (IsAllValue(a_Src + i * SectionBlockCount / 2, SectionBlockCount / 2, (NIBBLETYPE)0)) { - size_t j = 0; - // do nothing whilst 0 - for (; j < segment_length && a_src[i * segment_length + j] == 0; j++); - if (j != segment_length) - { - m_Sections[i] = Allocate(); - memcpy( - &m_Sections[i]->m_BlockLight, - &a_src[i * segment_length], - sizeof(BLOCKTYPE) * segment_length - ); - memset( - m_Sections[i]->m_BlockTypes, - 0x00, - sizeof(m_Sections[i]->m_BlockTypes) - ); - memset( - m_Sections[i]->m_BlockMeta, - 0x00, - sizeof(m_Sections[i]->m_BlockMeta) - ); - memset( - m_Sections[i]->m_BlockSkyLight, - 0xFF, - sizeof(m_Sections[i]->m_BlockSkyLight) - ); - } - else - { - Free(m_Sections[i]); - m_Sections[i] = 0; - } + // No need for the section, the data is all zeroes + continue; } - } + + // Allocate the section and copy the data into it: + m_Sections[i] = Allocate(); + memcpy(m_Sections[i]->m_BlockLight, &a_Src[i * SectionBlockCount / 2], sizeof(m_Sections[i]->m_BlockLight)); + memset(m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes)); + memset(m_Sections[i]->m_BlockMetas, 0x00, sizeof(m_Sections[i]->m_BlockMetas)); + memset(m_Sections[i]->m_BlockSkyLight, 0xff, sizeof(m_Sections[i]->m_BlockSkyLight)); + } // for i - m_Sections[] } -void cChunkData::SetSkyLight (const NIBBLETYPE * a_src) +void cChunkData::SetSkyLight(const NIBBLETYPE * a_Src) { - if (!a_src) return; - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + if (a_Src == NULL) { - const size_t segment_length = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; + return; + } + + for (size_t i = 0; i < NumSections; i++) + { + // If the section is already allocated, copy the data into it: if (m_Sections[i] != NULL) { - memcpy( - &m_Sections[i]->m_BlockSkyLight, - &a_src[i * segment_length], - sizeof(NIBBLETYPE) * segment_length - ); + memcpy(m_Sections[i]->m_BlockSkyLight, &a_Src[i * SectionBlockCount / 2], sizeof(m_Sections[i]->m_BlockSkyLight)); + continue; } - else + + // The section doesn't exist, find out if it is needed: + if (IsAllValue(a_Src + i * SectionBlockCount / 2, SectionBlockCount / 2, (NIBBLETYPE)0xff)) { - size_t j = 0; - // do nothing whilst 0 - for (; j < segment_length && a_src[i * segment_length + j] == 0xFF; j++); - if (j != segment_length) - { - m_Sections[i] = Allocate(); - memcpy( - &m_Sections[i]->m_BlockSkyLight, - &a_src[i * segment_length], - sizeof(BLOCKTYPE) * segment_length - ); - memset( - m_Sections[i]->m_BlockTypes, - 0x00, - sizeof(m_Sections[i]->m_BlockTypes) - ); - memset( - m_Sections[i]->m_BlockMeta, - 0x00, - sizeof(m_Sections[i]->m_BlockMeta) - ); - memset( - m_Sections[i]->m_BlockLight, - 0x00, - sizeof(m_Sections[i]->m_BlockLight) - ); - } + // No need for the section, the data is all zeroes + continue; } - } + + // Allocate the section and copy the data into it: + m_Sections[i] = Allocate(); + memcpy(m_Sections[i]->m_BlockSkyLight, &a_Src[i * SectionBlockCount / 2], sizeof(m_Sections[i]->m_BlockSkyLight)); + memset(m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes)); + memset(m_Sections[i]->m_BlockMetas, 0x00, sizeof(m_Sections[i]->m_BlockMetas)); + memset(m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight)); + } // for i - m_Sections[] } -cChunkData::sChunkSection * cChunkData::Allocate() const +cChunkData::sChunkSection * cChunkData::Allocate(void) { - // TODO: use a allocation pool return m_Pool.Allocate(); } -void cChunkData::Free(cChunkData::sChunkSection * ptr) const + + +void cChunkData::Free(cChunkData::sChunkSection * a_Section) { - m_Pool.Free(ptr); + m_Pool.Free(a_Section); } -void cChunkData::ZeroSection(cChunkData::sChunkSection * ptr) const + + +void cChunkData::ZeroSection(cChunkData::sChunkSection * a_Section) const { - memset( - ptr->m_BlockTypes, - 0x00, - sizeof(ptr->m_BlockTypes) - ); - memset( - ptr->m_BlockMeta, - 0x00, - sizeof(ptr->m_BlockMeta) - ); - memset( - ptr->m_BlockLight, - 0x00, - sizeof(ptr->m_BlockLight) - ); - memset( - ptr->m_BlockSkyLight, - 0xFF, - sizeof(ptr->m_BlockSkyLight) - ); + memset(a_Section->m_BlockTypes, 0x00, sizeof(a_Section->m_BlockTypes)); + memset(a_Section->m_BlockMetas, 0x00, sizeof(a_Section->m_BlockMetas)); + memset(a_Section->m_BlockLight, 0x00, sizeof(a_Section->m_BlockLight)); + memset(a_Section->m_BlockSkyLight, 0xff, sizeof(a_Section->m_BlockSkyLight)); } |