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authorTiger Wang <ziwei.tiger@outlook.com>2021-03-28 16:09:01 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2021-03-28 16:36:10 +0200
commit5d118160150cad8a318c513dbc71dc49941ef0ab (patch)
tree13d48353e90f3a9e68005a7957a6d0dee0a49683 /src/Chunk.h
parentFix chunk block changes being sent out of order (#5169) (diff)
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Diffstat (limited to 'src/Chunk.h')
-rw-r--r--src/Chunk.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Chunk.h b/src/Chunk.h
index 405f5253e..b8c9b75ae 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -6,7 +6,6 @@
#include "Simulator/FireSimulator.h"
#include "Simulator/SandSimulator.h"
-#include "Simulator/RedstoneSimulator.h"
#include "ChunkMap.h"
@@ -25,10 +24,11 @@ class cBlockArea;
class cFluidSimulatorData;
class cMobCensus;
class cMobSpawner;
+class cRedstoneSimulatorChunkData;
struct SetChunkData;
-typedef std::list<cClientHandle *> cClientHandleList;
+typedef std::list<cClientHandle *> cClientHandleList;
// A convenience macro for calling GetChunkAndRelByAbsolute.
#define PREPARE_REL_AND_CHUNK(Position, OriginalChunk) cChunk * Chunk; Vector3i Rel; bool RelSuccess = (OriginalChunk).GetChunkAndRelByAbsolute(Position, &Chunk, Rel)