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authorSafwat Halaby <SafwatHalaby@users.noreply.github.com>2015-12-13 13:43:53 +0100
committerSafwat Halaby <SafwatHalaby@users.noreply.github.com>2015-12-13 13:43:53 +0100
commit417a646d7d32c05d837451de9ae64cbcdc53a782 (patch)
treecf8f3e6ed33c7dc5e98baa6a530683749ae40e51 /src/Chunk.h
parentMerge pull request #2737 from Gargaj/snowgolem (diff)
parentallow use failures to propagate from the entity/block to the player (diff)
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-rw-r--r--src/Chunk.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/Chunk.h b/src/Chunk.h
index ca818a378..a382f3e17 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -317,7 +317,9 @@ public:
/** Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found */
bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible
- void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); // [x, y, z] in world block coords
+ /** Use block entity on coordinate.
+ returns true if the use was successful, return false to use the block as a "normal" block */
+ bool UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); // [x, y, z] in world block coords
void CalculateHeightmap(const BLOCKTYPE * a_BlockTypes);